All Loot Drops

👝 Living entities drop all their possible loot in a configurable amount, looting enchant supported.

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All Loot Drops

<p style="text-align: center;"><center><a href="https://serilum.com/" target="_blank" rel="noopener noreferrer"><img src="https://cdn.serilum.com/description/header/header.png" alt="" width="838" height="400" /></a></p><p style="text-align: center;"><a href="https://curseforge.com/members/serilum/projects" target="_blank" rel="noopener noreferrer"><img src="https://wsrv.nl/?url=https://workflow.serilum.com/badges/svg/curseforge.svg&w=400" width="200" /></a> <a href="https://modrinth.com/user/Serilum" target="_blank" rel="noopener noreferrer"><img src="https://wsrv.nl/?url=https://workflow.serilum.com/badges/svg/modrinth.svg&w=400" width="200" /></a> <a href="https://patreon.com/serilum" target="_blank" rel="noopener noreferrer"><img src="https://wsrv.nl/?url=https://workflow.serilum.com/badges/svg/patreon.svg&w=400" width="200" /></a> <a href="https://youtube.com/@serilum" target="_blank" rel="noopener noreferrer"><img src="https://wsrv.nl/?url=https://workflow.serilum.com/badges/svg/youtube.svg&w=400" width="200" /></a></center></p><p><strong><span style="font-size: 24px;">Requires the library mod <a style="font-size:24px" href="https://modrinth.com/mod/collective" target="_blank" rel="nofollow">Collective</a>.</span></strong><strong><br><span style="font-size:6px"><br></span>   This mod is part of <span style="color:#008000"><a style="color:#008000" href="https://modrinth.com/modpack/the-vanilla-experience" target="_blank" rel="nofollow">The Vanilla Experience</a></span> modpack and <span style="color:#804d4f"><a style="color:#804d4f" href="https://modrinth.com/mod/serilums-extra-bundle" target="_blank" rel="nofollow">Serilum's Extra Bundle</a></span> mod.</strong><br><span style="font-size:18px">All Loot Drops is a minimalistic mod that has entities always drop all their possible loot in a configurable amount. All loot drops are procedurally generated on first load, so every modded entity that has a loot table is compatible. There are config options to change the amount of loot that drops and if the looting enchant should have an effect.</span><br><br><br><strong><strong><span style="font-size:20px">Configurable:</span> <span style="color:#008000;font-size:14px"><a style="color:#008000" href="https://github.com/Serilum/.information/wiki/how-to-configure-mods" rel="nofollow">( how do I configure? )</a></span></strong><br><strong>keepOriginalLootQuantityIfHigher </strong></strong>(default = true): If for example Iron Golems drop more iron than the default lootQuantity setting, keep that original amount instead of nerfing it.<br><strong><strong>lootQuantity </strong></strong>(default = 1, min 1, max 128): Determines the amount of loot dropped by each mob.<br><strong><strong>lootingEnchantAffectsQuantity </strong></strong>(default = true): If enabled, the looting enchant has a chance to increase the quantity of loot dropped. Per level a roll is done with the chance from 'lootingEnchantExtraQuantityChancePerLevel'. If the roll succeeds, 1 is added to the loot amount.<br><strong><strong>lootingEnchantExtraQuantityChance </strong></strong>(default = 0.5, min 0, max 1.0): The chance a roll succeeds in adding 1 to the total loot amount.<br><br><br><span style="font-size:14px"><strong>Simply Explained</strong></span><br>By default a Witch has the following drop table: Glass bottles (12.5% chance), Glowstone dust (12.5% chance), Gunpowder (12.5% chance), Redstone (12.5% chance), Spider eyes (12.5% chance), Sugar (12.5% chance) and Sticks (25% chance).<br>With the mod enabled, you'll always receive <strong><em>lootQuantity</em></strong> amount of each whenever the entity drops its loot.<br>If the sword used to kill the entity has the looting enchant, for each level it has <em><strong>lootingEnchantExtraQuantityChance</strong> </em>to increase the amount with 1.</p>
<p><br>------------------<br><br><span style="font-size:24px"><strong>You may freely use this mod in any modpack, as long as the download remains hosted within the Modrinth ecosystem.</strong></span><br><br><span style="font-size:18px"><a style="font-size:18px;color:#008000" href="https://serilum.com/" rel="nofollow">Serilum.com</a> contains an overview and more information on all mods available.</span><br><br><span style="font-size:14px">Comments are disabled as I'm unable to keep track of all the separate pages on each mod.</span><span style="font-size:14px"><br>For issues, ideas, suggestions or anything else there is the <a style="font-size:14px;color:#008000" href="https://github.com/Serilum/.issue-tracker" rel="nofollow">Github repo</a>. Thanks!</span><span style="font-size: 6px;"><br /><br /></span></p>

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