Antique Transport

Adds Create trains, tracks, stations and Sable ships to Antique Atlas mod.

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Antique Transport

Antique Transport

Puts trains, tracks, stations, and airships on your **Antique Atlas** map. Works with Create, Sable and Create Simulated.

Available on NeoForge and NeoForge (via NeoForge).

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<p> <a href="https://cdn.modrinth.com/data/KW2DN49D/images/f2b5caee01396124996a124b3c854838bde98127.png"> <img src="https://cdn.modrinth.com/data/KW2DN49D/images/f2b5caee01396124996a124b3c854838bde98127.png" alt="map1"></a> </p>

Features

Create

- Stations – Your entire rail empire, drawn on the map. Yes, including that branch line to nowhere. - Stations – Moving markers with name and route tooltips, so you can watch your trains be late in real time. - Stations – Create stations appear as named landmarks. Finally, a reason to give them proper names.

Sable

- Bookmark buttons – Sable sublevels shown as directional markers with name, altitude, and last-seen time (all optional). To add a ship to the map, click on it while the atlas is open, or run `/antique_transport markship` while aboard. - Bookmark buttons – Each ship can be shown or hidden individually, so your test balloons do not clutter the strategic view. - Bookmark buttons – A single toggle button to show/hide all ships at once. Perfect for when the sky gets crowded.

Create Simulated

- Nameplates – With Create Simulated installed, ships can be rendered directly on the atlas as live top-down diagrams instead of just markers. Tiny floating contraptions, now in convenient map form. - Nameplates – Ships named via Simulated Nameplates are automatically reflected on the map, so you do not have to remember which one was “Definitely Not A Safety Hazard”. <p> <img src="https://cdn.modrinth.com/data/KW2DN49D/images/0c61c1cf6c10615941ebeb777a788a508cd53bcf.gif" width="49%" alt="Ships preview. Your helicopter hovers anxiously on the map, unsure whether it's a vehicle or just a very loud fan."> <img src="https://cdn.modrinth.com/data/KW2DN49D/images/da09288a2af591d0cd7dbe0fbb5722472462c02d.gif" width="49%" alt="Airplane passing by. Watch your airplane gracefully soar across the map — or crash into the ocean, we don't judge."> </p>

General

- Per-feature config – Separate buttons to hide all train layers or all ships with one click. Useful when the map gets crowded, or when you're embarrassed by your rail network. - Per-feature config – Each layer (tracks / trains / stations / ships / previews) toggled independently in `antique_transport.toml` via Per-feature config.

| | Client only | Client + Server | |-------------------------------------------------------------|------------------------------------------------------------------------------------------------------------------------|------------------------------------------------------------------------------------------------------------------------| | Dynamic Ship Previews | ✅ Rendered across the whole map. Same as client + server, because trains do not believe in networking drama. | ✅ Same as client only. Nice and boring, just how infrastructure likes it. | | Dynamic Ship Previews<br/><sub>(sub-levels)</sub> | ⚠️ Not synced with other clients. Shows last-seen time so you at least know the ship *existed*. | ✅ Synced with server and all clients, works across all loaded chunks. | | Dynamic Ship Previews<br/><sub>(Create Simulated)</sub> | ⚠️ Live ship diagrams work for ships within render distance; outside it, the last rendered preview can still be shown. | ✅ Same behavior as client only, but with proper syncing, shared naming, and no ghost ships haunting the atlas forever. |

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<p> <a href="https://cdn.modrinth.com/data/KW2DN49D/images/3d6f940a281a43a4f65eab3b3f36a374195936f5.png"> <img src="https://cdn.modrinth.com/data/KW2DN49D/images/3d6f940a281a43a4f65eab3b3f36a374195936f5.png" alt="map2" ></a> </p>

Planned / TODO

- Feature suggestions welcome on GitHub Issues!

Credits

- Disclaimer: - original author of Create train map integration. > Disclaimer: This mod was built with significant AI assistance. The code and architecture were developed in collaboration with an AI coding assistant.

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