ApoCinematicCore

A high-performance cinematic engine for Minecraft designed to create ultra-smooth camera paths and dynamic entity tracking. Perfect for trailers and professional content creation without impacting server performance.

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ApoCinematicCore

🎥 ApoCinematicCore `1.0.2-beta`

The professional-grade cinematic engine for high-end Minecraft networks.

ApoCinematicCore is a high-performance suite designed to transform your server into a cinematic stage. Unlike traditional recording mods, this plugin captures high-fidelity trajectory data directly on the server, allowing for ultra-smooth native playback for trailers, intros, and global scripted events.

> [!NOTE] > Inspired by the discontinued version of AleIV by AleIV.

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Paper Java Bedrock Geyser

✨ Features

* 🎨 Spanish (es_ES) — Professional-grade camera paths simulating a smooth experience by eliminating jitter. * 📍 Spanish (es_ES) — New system to record specific keyframes with custom timing for surgical precision. * 📱 Spanish (es_ES) — Dedicated stabilization engine for Spanish (es_ES) users on mobile and consoles. * 🧪 Spanish (es_ES) — Enhanced restoration engine that wipes all cinematic effects (`Slow Falling`, `Night Vision`) and resets spectator targets instantly upon finish. * 🎭 Spanish (es_ES) — Automatic HUD hiding (F1), blindness fades, and night vision for atmosphere. * ⚡ Spanish (es_ES) — Adaptive TPS scaling that reduces smoothing if the server drops below 18.0 TPS. * 🌍 Spanish (es_ES) — Native support for both Spanish (es_ES) and Spanish (es_ES) out of the box.

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🎮 Commands & Usage

| Command | Description | | :--- | :--- | | `/cinematic rec <name> <time>` | Starts a continuous recording for the specified duration. | | `/cinematic rec <name> <point> <time>` | Records a specific keyframe point with custom timing. | | `/cinematic play <name> [player]` | Plays a cinematic for yourself or a specific player. | | `/cinematic playall <name>` | Broadcasts a global cinematic event to all online players. | | `/cinematic stop [player]` | (Improved) Stops playback and fully restores player physics/effects. | | `/cinematic list` | Displays all stored cinematic files. | | `/cinematic delete <name>` | Permanently removes a cinematic file. | | `/cinematic ignore` | Toggles whether you receive global (`playall`) cinematics. | | `/cinematic reload` | Hot-reloads configuration and language files. |

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⚙️ Configuration (`config.yml`)

```yaml

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ApoCinematicCore — Main Configuration

Version: 1.0.2 | Author: ApoloCR

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language: "en_US" # Options: en_US, es_ES

recording: fps: 20 max_duration: 300 countdown: 3

playback:

Smoothness level: 1 = Vanilla, 3 = 60fps feel (Recommended)

sub_tick_smoothing: 3

Auto-reduce smoothing if TPS is below this value

tps_threshold: 18.0 interpolation_enabled: true interpolation_steps: 1 multi_viewer: true fade_effect: true cinematic_mode: true # F1 mode (Java) + Night Vision hide_other_players: false block_commands: true

Stabilizes camera micro-vibrations (Auto-cleaned in v1.0.2)

no_fall_effect: true fov_reset_on_start: true

bedrock: extra_interpolation: true extra_frames: 2

storage: auto_save: true auto_load: true folder: "cinematics"

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