Asylum Engine

Asylum Engine is a mod that brings the Outlast I experience to Minecraft! Successor to the AsylumZ mod, Asylum Engine lets you create high quality Outlast levels.

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Asylum Engine

Asylum Engine is a mod that brings the Outlast I experience to Minecraft!

Successor to the AsylumZ mod, Asylum Engine lets you create high quality Outlast levels.

Added Gameplay Mechanics:

- Crawling/Hiding - Climbing Over Tall Obstacles - Squeezing Between Obstacles - Chase Scenes - Enemies - Savepoints - Infrared Camcorder

Other Features:

- Accurate Sound Design to simulate Outlast - Custom Blocks - Custom Furniture - More

For The Best Experience:

- Use Complementary Shaders v4.6 with the Provided Settings [​Or another shader that allows for dynamic lighting and complete darkness] - Makes sure "Mod Resources" is on top in the Resource Pack Settings - Music volume should be 0% - Ambient volume should be around 30% - FOV set to Normal or 60 - View Bobbing On [​Connected textures OFF if you notice any weird textures!]

Tips on creating your own levels:

- Don't wear Miles' Clothes as they force you into Adventure Mode - Equip the Developer View in your Off-Hand to see and interact with the Function Blocks - You can right-click on a function block to delete it - Look around the Demo World to see how the Function Blocks are being used

Function Blocks:

- Key to creating and playing levels, these entities let you bring the gameplay of Outlast to your world.

Useful Information:

- Save Functions, Enemy Trigger Functions and Enemy Spawn Functions should be kept close for things to work properly. - Always place Enemy Triggers before the Enemy Spawn Function, if the Enemy Spawn function is out of range it will spawn the enemy regardless. - All Functions can be reset by dying.

Thanks for reading and have fun!

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