Basic Skyblock
Just the bare minimum for vanilla skyblock. Automatically removes newely generated chunks.
Basic Skyblock
SkyBlock
A basic syblock implementation where all blocks and entities are <br/> removed after they are generated as to ensure that the structure <br/> bounding boxes are generated in their original position, but before <br/> the chunk is lit so every chunk does not have to be relit. <br/> The *WARNING:* (-e) version does not remove entities, although they <br/> do fall into the void. They may be catchable using flying machines.<br/><br/> You can find a recreation of the original<br/> skyblock 2.1 map with seed: -5013545841426130646<br/> at: https://www.mediafire.com/folder/n7a7x0gkdvunw/Skyblock <br/> <br/><br/> *WARNING:* do not open any pre-1.18 worlds with this mod active!<br/> While converting from pre 1.18 to post 1.18, the mod will remove all<br/> blocks and entities in the old chunks.<br/> Remove the mod, convert your world and re-add the mod afterwards.<br/> Updating between any post 1.18 versions should be fine, although I do<br/> recommend backing up your world beforehand. <br/><br/>
Installation
Fabric Installer: https://fabricmc.net/use/
If you have any trouble with a part of the installation, <br/>I made a step by step on the process:<br/> https://docs.google.com/document/d/1BWKdWrVqP9K3t1T7GJG-C6UjfWvbO4MiADr9DMjai00/ <br/> The tutorial is written for 1.18 but the steps are the same for <br/> subsequent versions. <br/> You can also look at one of many mod installation tutorials on youtube.