Would you be a doll?
Become (slightly moreso) a doll! (a little thing that can ride around on others' shoulders, among other small tricks.)
Would you be a doll?
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<center> Would you be a doll? I certainly would, so I made this collection of toyful tweaks for #dollgamers at ModFest: Toybox </center>
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Doll Facts
- dolls are small! - dolls don't always feel like speaking up (sorta like a mixed team + proximity chat) - dolls can be used to play dress up! - dolls can be made of a variety(3) of materials - dolls can be secured to a player's shoulders with ribbon (shift+rclick ribbon to force dolls off) - dolls can ride entities friendly to them with ribbon (must be tamed and big enough to hold the doll) - dolls can be renamed (only in world) with a nametag (dolls can see their own in f5 too) (this is cleared when you become not-doll) - dolls can also rename themselves by throwing the nametag into position (look straight up) - dolls are immune to drowning and freezing - dolls are sustained by repairs instead of food (use your dollcraft item with sticks/clay/string/resin brick (or.. dried kelp, if resin doesn't exist?)/gold nugget in inventory) - dolls can also be repaired by others with the right tool and material
There's also two potion effects you may see along the way - one's effect is reasonably obvious, and the other makes you hurt more.
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How to:
you'll need to craft one of the three dollcraft items to become a doll! * carving knife - like an iron sword but with iron nuggets * modeling tool - like a carving knife but with two more nuggets on the sides * sewing needle - like a fishing rod without the string. and made of iron nuggets * flush cutter - a cross of sticks but with iron nuggets on the top and one of the sides * watchmaker's screwdriver - a stick with an iron nugget above and to the right
once you've got that ready, just grab a fragment of your self's essence (conveniently works like a bundle - right click yourself! (really, yourself, the one in your inventory. your player portrait in the top middle-ish. right click that!)) and combine your dollcraft item with the essence fragment in crafting - congrats, you're crafting your essence now! now pop that right back in with the rest of your self's essence (again, much like a bundle - left click yourself!) and voila, you're a doll!
ah, if you wish to return to being a player and not a doll, do the same thing but with a pickaxe instead of a dollcraft item.
other players can play with you like an armor stand when they crouch, and if they craft a ribbon (four strings around a stick), they can tie you onto their shoulder with it! (right click a doll to tie on, shift+rclick to untie a doll)
oh, and uhh.. as a doll, if you want others to hear you in chat, you may need to SPEAK UP a bit. (or bypass this system with a in front of your message, but that's less fun and makes me sad. there's also config to customize or disable this, which makes me happy!)
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tweaks:
launching with the mod will generate a config at `<minecraft folder>/config/be_a_doll.toml`, which can be used to tweak the chat interference that comes with being a doll.
you can also modify a few of the tags:
`.../tags/item/<material>_doll_care_materials` controls which items are usable as consumable care materials for dolls of that <material> type
`.../tags/damage_type/doll_immune` makes dolls immune to all damage types within (by default just freezing and drowning)
`.../tags/damage_type/doll_modifies_message` will add new death message translation keys for when dolls die of that damage type - if you add more, be sure to also add translations in your lang file. this only works on damage types of the format `death.attack.<more...>`, and their dollified copies will follow the format `death.attack.doll.<more...>`
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