BetterTrims

Give the armour trims unique effects when worn

1,9M

BetterTrims

BetterTrims 4.0


Gives each armour trim material a unique effect when worn.

See the Wiki for Developer Documentaion and User Information about the included Datapacks.

Features

Bespoke Data-Driven Armour Trim Property System

<p float="left"> <img src="https://github.com/Bawnorton/BetterTrims/blob/rewrite/docs/.assets/bettertrims/example_data_file.png?raw=true" alt="data_file" width="270"/> <img src="https://github.com/Bawnorton/BetterTrims/blob/rewrite/docs/.assets/bettertrims/redstone.gif?raw=true" alt="in_game" width="500"/> </p>

- Includes Worn Properties, In-World Properties, Set Bonuses and More - Almost Infinite Extensbility and Customisation - Condition System Based on the Predicate Data API - Tooltip Inferred From Properties (Mostly translated — there's like 10,000 possible combinations and I am a solo developer)

Smart Tooltips

Only Shows Relevant Information Based on Context:

<img src="https://github.com/Bawnorton/BetterTrims/blob/rewrite/docs/.assets/bettertrims/gold.gif?raw=true" alt="tooltip" height="350"/>

- Only Visible When Holding Alt/Option - Nested / Complex Conditions Only Expand When Holding Shift - Elements Colour Coded Based on Type

2 Datapacks Included

- Trim Effects: Similar effects to 2.0 (The more popular version of this mod) - Trim Effects: Re-implementation and balancing of the Trim Effects mod as a datapack

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