Biomes O' Placeable
Adds block tags to BoP that make plant life placeability more extensible.
Biomes O' Placeable
Overview
On its own, this add-on won't change your experience with Biomes O' Plenty. It's meant to serve as a modpack maker tool for those who want to generate features using BoP plants on blocks that weren't originally intended to hold them. Via datapacks, you can now have dune grass generate on terracotta, endstone, whatever is needed.
Block Tags
Most of the tags in this mod correspond to one plant from BoP, such as `biomesoplaceable:dune_grass_may_place_on` or `biomesoplaceable:enderphyte_may_place_on`. These (pretty intuitively) define the range of blocks the named plant can be placed upon. View the full list of tags here).
A few minor exceptions: - `biomesoplaceable:dead_or_desert_grass_may_place_on` includes the placeable blocks for *both* dead and desert grass. This is in keeping with how BoP groups them together in code, possibly because they both show up in the same Nether biome. - `biomesoplaceable:dead_branch_may_place_on` is different because dead branches can only be placed on the *sides* of blocks, not on top. Otherwise, the tag's function is identical.
--- This mod was requested by candyscythe.
Requires Biomes O' Plenty and GlitchCore.
Any questions regarding this mod should be directed to the issue tracker. Thanks!
*[P.S. There seems to be some weirdness regarding this mod's function when Curseforge's launcher is involved?... Puzzling stuff. Do let me know if the mod doesn't work under a replicable set of circumstances.]*