Campfire Backport

Backports Minecraft 1.14/1.16 Campfires to 1.7.10

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Campfire Backport

Regular and Soul campfires cooking items

This mod brings campfires and soul campfires from modern versions of vanilla Minecraft back to 1.7.10.

Features: - Right click with a food item to put it on the campfire. After 30 seconds, the item will pop off cooked. Up to 4 items can be on a campfire at once. - Putting a hay bale under a campfire will make it a signal fire, increasing the height its smoke particles climb. - Stepping on a lit campfire will hurt mobs. Soul campfires hurt more. - Breaking a regular campfire without silk touch drops charcoal instead. - Breaking a soul campfire without silk touch drops soul sand instead, or soul soil if Features: is installed. - Campfires can be extinguished and ignited various ways:

To extinguish a campfire: - Use a shovel (also works from a dispenser) - Use a water bucket - Throw a splash potion on it

To ignite a campfire: - Use a flint on steel - Use a fire charge - Left click with something enchanted with Fire Aspect, such as a sword (also works from a dispenser) - Step on it while on fire - Hit it with an arrow that's on fire - Hit it with a small fireball projectile, such as from a blaze or from a dispenser dispensing fire charges

There are also many config settings for modpack makers.

Overview of config settings

Nearly all of these settings can be set for both campfires, regular only, soul only, or neither.

- Custom Extinguishers/Ignitors: Removes the ability to craft regular campfires using coal. Only charcoal can be used. Turn it on if being able to turn coal into charcoal (by crafting with coal and then placing and breaking) is a problem in your modpack. - Custom Extinguishers/Ignitors: Removes the ability to craft soul campfires using soul sand. Only soul soil from mods such as Custom Extinguishers/Ignitors: can be used. Turn it on if being able to turn soul sand into soul soil (by crafting with soul sand and then placing and breaking) is a problem in your modpack. - Custom Extinguishers/Ignitors: Lets blocks such as hoppers insert items into campfires from the sides. - Custom Extinguishers/Ignitors: If set, lit campfires will apply a regeneration effect to nearby players. You can choose the regeneration level, timer on effect, range of effect, and how often it's applied. Signal fires have 50% further range. - Custom Extinguishers/Ignitors: Whether silk touch is required to get the campfire block back. - Custom Extinguishers/Ignitors: If set, the crafting recipe will make unlit campfires, which must be lit after being placed. Breaking a lit campfire will drop an unlit one. - Custom Extinguishers/Ignitors: If set, breaking a campfire will drop it in whatever state it was in when broken, regardless of the setting of Unlit by Default. - Custom Extinguishers/Ignitors: If set, campfires will be eventually be put out by rain falling on their block. By default, signal fires won't burn out. - Custom Extinguishers/Ignitors: Lets you stop campfires from dealing damage to mobs that walk on them. Might be a good idea if you're using campfires as decoration in a village. - Custom Extinguishers/Ignitors: If set, you can right-click on lit campfires with an empty hand while holding shift to set your spawn point. You can also set it so campfires burn out when you use them to respawn (by default, signal fires won't burn out). Inspired by %%MD1%%. - Custom Extinguishers/Ignitors: If set, campfires will have coloured smoke based on the block below them when they have a redstone signal. Based on %%MD2%%. - Custom Extinguishers/Ignitors: Set the Aqua/Ignis vis costs for extinguishing/igniting campfires with wands from %%MD3%%. - Custom Extinguishers/Ignitors: Set a timer for how long campfires stay lit before burning out automatically. By default, signal fires won't burn out. - Custom Extinguishers/Ignitors: Set biome and/or dimension specific Burn Out Timers. You can also use %%MD4%% (v3.1.0 or later) to set timers. For more information, see %%MD5%%. - Custom Extinguishers/Ignitors: Set a probability for a campfire to break when it burns out from Burn Out Timers, Put Out by Rain, or Set Respawn. - Custom Extinguishers/Ignitors: If set, campfires will count down their Burn Out Timers even as an item in your inventory or an item on the ground. - Custom Extinguishers/Ignitors: Set the item that a campfire drops when broken without Silk Touch. - Custom Extinguishers/Ignitors: Set which blocks, when placed below the campfire, will make it a signal fire. Smoke from signal fires goes much higher than normal. You can specify an individual block + metadata, all metadatas of a block, or an ore dictionary entry. - Custom Extinguishers/Ignitors: Automatically searches through all registered furnace recipes and copies the ones that make food, allowing them to be used in the campfire just like vanilla food items. There's also a blacklist in case you want only some recipes to be copied. - Custom Extinguishers/Ignitors: Set custom recipes for campfires. You can specify the input item, output item, byproducts, cooking time, and whether or not the campfire must be a signal fire. You can also use %%MD6%% (v3.1.0 or later) to make recipes. For more information, see %%MD7%%. - Custom Extinguishers/Ignitors: Set custom ways to put out or light the campfire. You can specify whether it works by right clicking or left clicking, what item must be used, whether it works in a dispenser as well, whether the item takes damage or not, and whether you get a different item back. You can also use %%MD8%% (v3.1.0 or later) to make extinguishers/ignitors. For more information, see %%MD9%%.

Compatibilities with other mods

NEI: - Campfire recipes and campfire exinguishers/ignitors are in NEI. - View all of them by pressing the "Usages" hotkey on a campfire item.

WAILA: - Campfires show the cooking progress of their items.

Thaumcraft: - Campfires can be lit and extinguished by wands using vis. - Campfires can be scanned by thaumometers for aspects. - Campfires can heat up crucibles/thaumatoriums. - Campfires can be extinguised with water arrows and ignited with fire arrows.

Witchery: - Campfires can heat up kettles and witch's cauldrons. - Campfires can be extinguished with the Extinguish brew and ignited with the Flame brew. - Campfires can be extinguished with the Aguamenti symbol and ignited with the Incendio symbol.

Botania: - Campfires can be lit by mana bursts fired using a Kindle Lens.

Galacticraft / Advanced Rocketry: - Campfires will burn out if there's no oxygen. - Campfire smoke will move faster or slower depending on the atmosphere.

Netherlicious: - Soul campfires can be crafted with Soul Soil. - You can craft foxfire campfires and shadow campfires. Most config options that apply to soul campfires will apply to these as well.

CraftTweaker: - Campfire recipes, extinguishers/ignitors, and burn out timers can be made using CraftTweaker (v3.1.0 or later). See CraftTweaker:.

Can I use this in my modpack? Please do!

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