CatchBall

A plugin that make entity to be catchable

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CatchBall

If you encounter any issues, seek support on Discord first. > Help us to translate CatchBall at %%MD1%% to support more languages

⭐️Overview:

- Make entity to be catchable.​ - Reduce the time the player spends in the process of moving the entity.​

⭐️Features:

- Use the CatchBall to catch entities. - Customizable CatchBall item Recipe and how to get it. - Use the skull to represent the captured entity. - Base64 head texture value support. (MinecraftHead) - The captured entity data will be saved on the skull. - Easy to edit catchable entities. - Support many of the grief protection plugins, like Residence and Lands.

⭐️Commands

- /ctb reload - Reload plugin config. - /ctb list - Lists all catchable entities and states. - /ctb add [ALL | (entity_name)] - Add the entity to the catch list. - /ctb remove [ALL | (entity_name)] - Remove the entity from the catchable list. - /ctb give [player] [DropItem | CatchBall] [Amount] - Give special items of plugins to player.

⭐️Permissions

catchball.op: - allow the player to use plugin commands.

catchball.use: - allow the player to use catchball.

catchball.get.block - allow the player to get catchball by breaking blocks.

catchball.get.entity - allow the player to get catchball by animal dropping.

⭐️Installation:

1. Drop the `CatchBall-X.X.X.jar` into your server's plugins directory. 2. Start/Restart your server. 3. Configure the plugin to your liking by editing the generated configuration file.

Config file: config.yml

⭐️Support:

- For any issues, suggestions or feedback, please join our Discord

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