Cave World Remastered.

Brings back the Old Cave World type but Better and More Improved.

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Cave World Remastered.

Need a server for you and your friends? click the image below:

For the people who want to keep the froglights spawning. I am waiting for a seprate modrinth page to be approved.

Cave World Remastered.

This Data Pack/Mod transforms the Overworld back into the old Cave World type with a brand new overhaul, completely changing the Ocean Biomes so that they stand out from one another while also keeping to a Vanilla feel. This Pack also adds some new features to the rest of the Biomes. For example, Making Swamps more like Vanilla even though they are in a Cave.

Trailer

Versions

- Ender Caves. (This One) - Ender Caves. - Ender Caves. (Coming Soon) - Ender Caves. (Coming Soon)

Features

- Village Safety | Creakings spawn during the day. Village Safety - Village Safety | To make it like The Nether. - Village Safety | Jungle Biomes will have calcite near the cliffs. - Village Safety | Makes channelling works underground. - Village Safety | Works with both Amplified and Large Biomes. - Village Safety | Pale Gardens now have hanging vines from the ceiling. - Village Safety | Changed Ocean Biomes so that they're Unique. - Village Safety | Snow Biomes will always be snowing. - Village Safety | Makes Swamps have water scattered throughout the different heights. - Village Safety | The height of the world goes to y256(y320 on Amp) rather than y128. - Village Safety | Makes all vanilla structures spawn underground now. - Village Safety | Villages will not spawn Hostile Mobs like the Ancient City.

New Biomes (Ocean Biomes)

- The Lush Desert (Frozen Oceans) - The Lush Desert (Cold Oceans) - The Lush Desert (Oceans) - The Lush Desert (Lukewarm Oceans) - The Lush Desert (Warm Oceans)

Guides

Spoiler

Food

Food is more difficult to come by since farm animals are more rare than normal, so you will have to find other foods to eat. Here are some choices for Starter Foods: - Mushroom Stew | Mushrooms are more common in this world since it is always dark. - Fish | Fish spawn more common than vanilla so they are properly the Best Bet.

Resources

Since farm animals don't spawn as much some resources may be more sparse than others, Here are some tips on how to get some resources: - Wool | You want to kill Spiders or find a Mineshaft for the string to turn it into wool. - Leather | Leather is now dropped by Zombies so kill them for it.

Transport

- For Early Game, You will want to craft a Water Bucket so you can easily go up and down the cliffs. - For Mid Game, You will want to Try and find a Happy Ghast(1.21.6+) in The Nether. - For End Game, Do I need to explain?

Changes

Spoiler

- Mansions now have presets for the exterior rather than it being random but the rooms inside are still random. (This is due to my structure skills) - Phantoms now spawn in The End - Reworked Some structures so that they spawn Underground. - Seagrass Spawns in every biome. (Not Frozen Biomes to match Vanilla Oceans) - Snow Biomes now have snow blocks rather than snow layers.

WARNING

WARNING THIS PACK WILL MOST LIKELY NOT WOKR WITH ANY BIOME MODS OR MODS WHICH CHANGE THE TERRAIN, ANY MODS WHICH ADDS STRUCTURES TO THE SURFACE WILL SPAWN ON THE ROOF OF THE WORLD.

If you want to use mods which adds structures, I recommend using TerraBlender since it changes the bedrock roof to grass for some reason. This will allow you to access the roof if needed.(Wont work on Amplified)

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