Champions

Creates elite mobs of different rarities, with enhanced stats and extra abilities. Fabric port

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Champions

Champions

> Original mod

> Mod adds elite mobs _affixes_ to the game with unique abilities _affixes_, and extra loot. Any hostile mob can become a champion. The mod is highly customizable.

> For version 1.21+ you can use Mod menu with Cloth Config

Loader

Environment

champion

Ranks

- Every mob spawn is assigned a rank. While most are common, some become сhampions, identifiable by colored particles and a special health bar.

- Progression: Higher ranks are rarer but offer better stats, more abilities, and superior loot.

- Customization: using champions_common and champions_client, you can edit spawn chances, colors.

Affixes

- Affixes are unique abilities or attributes that spawn with champion mobs. Players can see which affixes are attached to any champion. These can be identified from a fair distance away, allowing players to sufficiently analyze each champion's threat level and available abilities.

- Affixes, like ranks, can also be configured through the use of the champions_affixes file. Here, players can disable certain affixes.

Current available affixes:

Shielding - Champion will take less and less damage from the same consecutive damage type Shielding - Continuously fires homing projectiles that will slow anyone they hit Shielding - Reduces the damage of indirect attacks Shielding - Periodically spawns a cloud of harming underneath its target Shielding - Drastically increases movement speed Shielding - Attacking and being attacked will spawn silverfish that will attack its target Shielding - Increased knockback from attacks, which will also slow targets for a small period of time Shielding - Regenerates 1 health per second. This increases to 5 health per second when not attacking or pursuing any targets Shielding - Continuously fires homing projectiles that will damage and burn anyone they hit and grants fire resistance Shielding - Periodically pulls targets towards itself Shielding - Small chance per attack to "jail" targets, making them unable to move positions for a few seconds Shielding - You have a chance to be Blinded for couple of seconds when a champion attacks you and hits you Shielding - Infects nearby creatures with a Poison effect Shielding - A small portion of damage is reflected back at the attacker Shielding - Periodically shields itself from all damage

Mod Menu

If you want to make your own localization, I am all for it! You can send it and I will add it. If you want to make your own localization, I am all for it! You can send it and I will add it.

Questions about the mod?

My discord

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