Civilis Magic Compatibility

Adds compatibility between Civilis and various magic mods.

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Civilis Magic Compatibility

<span style="color: #e03e2d;"><strong>Requires <a style="color: #e03e2d;" href="https://modrinth.com/mod/civillis" target="_blank" rel="nofollow noopener">Civilis</a> as a dependency.</strong></span>

Addon for Civilis to add compatibility to most magic mods. Most magic workstations and utility blocks that are signs of a player will now create Civilis' civilized areas, preventing mob spawns in a nearby radius without the use of torches.

Blocks as small as source jars (Ars Nouveau) or element extractors (Elementalcraft) are supported and their strength will scale based on rarity, power and size.

__Adds support for the following mods:__

* Ars Nouveau * Blood Magic * Celestisynth * Elementalcraft * Irons' Spells and Spellbooks * ProjectE * Theurgy

__Other Addons__

Civilis Technology adds support for most tech mods.

Civilis Minecolonies adds support for Minecolonies buildings to better protect colonies.

__Mod Development__

Civilis and Civilis Magic are still in development. More mods will be supported in the future. Contributions are welcome via the mod's GitHub repository.

Civilis Magic is an addon made in collaboration with the original Civilis developer.

ReversTeam Discord Server

Civilis Discord Server

Feel free to be used in any modpack.

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