1.2.0-quilt
release
Combined Modifiers
Combines NBT and hard-coded attribute modifiers
Combined Modifiers
About
Attribute modifiers for items come in two flavors: NBT and hard-coded. NBT modifiers can be applied through an `AttributeModifiers` key on-the-fly, while hard-coded modifiers are static for an `Item` instance.
By default, these modifiers don't mix - the NBT modifiers override the others. For example, a diamond sword with `generic.attack_damage` +5 would only have that five attack damage and lose the base modifier.
This mod fixes this small issue. It's not really a "bug," more of a bad feature.
License
MIT © 2022 spadeteam
Versions
1.3.0+quilt-1.19
release
1.3.0+fabric-1.19
release
1.3.0-beta.1+fabric-1.19
beta
1.1.0
release
1.3.1+fabric-1.19
release
1.2.0-fabric
release
1.0.1
release