Cobblemon Pokestop
Cobblemon Pokéstop is a lightweight Fabric mod for Minecraft 1.21.1 that adds simple Pokéstop-style item drops, perfect for Pokémon-themed servers.
Cobblemon Pokestop
📘 Cobblemon Pokéstop - Configuration Guide

This mod uses a single JSON configuration file to manage both the cooldown timer and the reward pool. You can customize these settings without needing to edit the source code.
Config File Location: config/cobblepokestop_config.json (This file is automatically generated when you launch the game for the first time.)
⚙️ Default Configuration
``` { "cooldownSeconds": 300, "rewards": [ { "item": "minecraft:apple", "min": 1, "max": 5, "roll": 1 }, { "item": "cobblemon:poke_ball", "min": 1, "max": 5, "roll": 1 } ] } ```
📝 Parameters
Global Settings
- cooldownSeconds: (Integer) The time in seconds a player must wait before they can claim rewards from the same Pokéstop again.
- Default: 300 (5 minutes)
- Example: Set to 60 for a 1-minute cooldown.
Rewards List - The "rewards" section allows you to define the items dropped by the Pokéstop.
- item: (String) The item ID in namespace:item_name format.
- Example: minecraft:bread or cobblemon:poke_ball.
- min: (Integer) The minimum quantity of items to drop per roll.
- max: (Integer) The maximum quantity of items to drop per roll.
- Note: The game will pick a random number between min and max. If you want a fixed amount, set both to the same number.
- roll: (Integer) The number of times the system attempts to give this item stack.
- Example: If you drop apples (min: 1, max: 5) and set roll: 2, the game will randomize the apple amount twice (e.g., getting 3 apples on the first roll and 5 on the second, totaling 8).
💡 Custom Example (Cobblemon Integration)
Here is an example configuration with a 1-minute cooldown that rewards items from the Cobblemon mod with randomized quantities:
``` { "cooldownSeconds": 60, "rewards": [ { "item": "minecraft:bread", "min": 2, "max": 4, "roll": 1 }, { "item": "cobblemon:great_ball", "min": 1, "max": 1, "roll": 1 }, { "item": "cobblemon:poke_ball", "min": 1, "max": 5, "roll": 2 }, { "item": "cobblemon:exp_candy_m", "min": 1, "max": 2, "roll": 1 } ] } ```
How to Apply Changes 1. Open config/cobblepokestop_config.json with a text editor. 2. Modify the values as needed. 3. Save the file. 4. Restart the game (or the server) for the changes to take effect.