Cobblemon: Extra Structures

A Cobblemon addon adding more structures and ways to obtain legendary Pokémons.

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Cobblemon: Extra Structures

Cobblemon: Extra Structures

An addon for Cobblemon adding new structures and ways to find Pokémons.

Featured major structures :

Bell Tower

Bell Tower

Sea Mauville

Sea Mauville

Snowpoint Temple

Snowpoint Temple

Desert Ruins, Cave Island and Ancient Tomb

Ancient Tomb

The Under

The Under

Sky Pillar

Sky Pillar

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How to adjust structures spawn frequency :

Spoiler

<div class="spoiler"><p>You are allowed to edit the mod file and redistribute it to friends for a server.</p><p>Open the mod file with the editor of your choice (WinRar for exemple), and look for this folder :</p><ul><li>data/cobblemonextrastructures/worldgen/structure_set</li></ul><p>In it, you will find every structures as a json file. Open it with the editor of your choice, works with notepad, and change these values :</p><ul><li>"weight" is the chance of the structure to spawn among the list of structures that can spawn in this biome</li><li>"spacing" is the average distance in chunks between two attemps to generate the structure, the lower it is the more likely the structure will spawn</li><li>"separation" is the minimum distance in chuks between two attempts to generate the structure, must be lower than "spacing"</li></ul><p>To change the biome the structure can spawn in, look for :</p><ul><li>data/cobblemonextrastructures/worldgen/structure</li></ul><p>Look for the "biomes" key. You can change it to either an id like "minecraft:forest" or a tag like "#cobblemon:is_forest". The structure will only spawn in the specified biome(s).</p></div>

How to adjust Pokemon respawning : <span style="color: #e67e23;">(Neoforge only)</span>

Spoiler

<div class="spoiler"><p>Pokemons now respawn inside structures after you catch or K.O. them. After launching Cobblemon Extra Structures for the first time, you will be able to find a config file inside your minecraft folder at :</p><ul><li>config/cobblemonextrastructures-common.toml</li></ul><p>Inside it, you will be able to adjust how often Pokemon respawns. For structures like the Bell Tower, with unique spawns, the default value is 168000 ticks, which is 7 Minecraft days. For structures like the Dragon's den, with different encounters, the default value is 24000 ticks, which is 1 Minecraft day. You can set the value to -1 to disable respawns.</p></div>

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<p style="text-align: left;">Note on Cobblemon Extra Structures for Fabric :</p><p style="text-align: left;">I was unable to get the new spawner blocks to work on fabric. Pokemons still appear, but they are generated with the structure only once. They won't have random IVs, a defined movepool or a chance to be shiny. I am sorry about that, I tried but I despise Fabric.  If you wish to help develop the Fabric version, the github link is open. I would gladly appreciate some help.</p>

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 <p style="text-align: left;">All picture were taken using Eclipse Shaders (Bliss edit) by Merlin1809. </p><p style="text-align: left;">Translation for english (Roi Pastèque), german (CreamyCannon), mandarin (nEil1109) and <span style="color: #236fa1;">fr</span><span style="color: #fff;">en</span><span style="color: #e03e2d;">ch</span> (Roi Pastèque)</p>

<span style="color: #fff;"><span style="color: #7e8c8d;">For questions, suggestions or anything :</span> <span style="color: #236fa1;">Discord : roi_pasteque</span></span>

<span style="color: #7e8c8d;">You are welcome to include this mod in your modpack, no need for credit or permission.</span>

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