CommandsSpy

Log commands executed by Players and other sources to the server console.

787

CommandsSpy

CommandsSpy

A mod to log commands to the server console. Both existing and non-existing commands are logged. Commands that are permitted or not are added to the server logs as well.

Installation

Simply place the mod into the mods directory of your server, and it will start monitoring executed commands. On startup, the config file will be created automatically.

Examples

Player "Ultra_MC" executing "/gamemode creative" command is logged without arguments in server logs when using config `"logArguments": false` (default): ``` [18:57:06] [Server thread/INFO]: [CommandsSpy] [Player: Ultra_MC] gamemode ```

Player "Ultra_MC" executing "/gamemode creative" command is logged with arguments in server logs when using config `"logArguments": true`: ``` [18:57:06] [Server thread/INFO]: [CommandsSpy] [Player: Ultra_MC] gamemode creative ```

Player "Ultra_MC" executing "/op" command is logged in server logs: ``` [18:56:38] [Server thread/INFO]: [CommandsSpy] [Player: Ultra_MC] op ```

Server console executing "/list" is logged in server logs: ``` [18:53:02] [Server thread/INFO]: [CommandsSpy] [Server] list ```

RCON executing "/save-all" is logged in server logs: ``` [09:25:01] [Server thread/INFO]: [CommandsSpy] [Rcon] save-all ```

Configuration

Config file `config/commands-spy.json`

Initial config

``` { "blacklist": [], "logArguments": false } ```

blacklist

To prevent logging certain commands, add them to the blacklist. Example - to maintain privacy of players' conversations, you can avoid logging commands `tell` and `t`. ``` "blacklist": ["tell", "t"] ```

log arguments

Command arguments are not logged by default: `"logArguments": false`. Example: `/a b c` - `[CommandsSpy] [Player: Ultra_MC] a`

To log arguments of all commands, use `"logArguments": true`. Example: `/a b c` - `[CommandsSpy] [Player: Ultra_MC] a b c`

ADS