Custom Damage Overlay Color

Change hit color (tint) of all entities to ANY color!

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Custom Damage Overlay Color

Custom Damage Overlay Color

This resource pack allows to change overlay color of all entities when they take damage. By defult this resource pack changes it to green, as an example.

Versions: <FONT COLOR="#3598db">1.17</FONT> — <FONT COLOR="#ff39eb">1.21.11</FONT>

Works with both <FONT COLOR="#e74c3c">Sodium</FONT> and <FONT COLOR="#2fcc71">Sodium</FONT>.

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How to change the color

Go into the resource pack and open a file `assets/minecraft/shaders/include/change_damage_overlay.glsl`, choose a color and put it into the second line of the file. For example if you want to change the color to purple (`#AA00FF`) with 50% transparency, the second line of the file would look like this: ```js vec4 RGBColor = vec4(170,0,255,127); ``` And if you want cyan (`#00FFFF`) color with the same transparency as in vanilla, it would look like this: ```js vec4 RGBColor = vec4(0,255,255,178); ```

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