Custom Fluid Mixin
A mod that let you decide (using Data Packs) what happens when fluids flow
Custom Fluid Mixin
<p><span style="font-size: 24px;">Using Data Packs you can make a flowing fluid place a block, explode or execute an .mcfunction.</span></p>
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<td style="text-align: center; vertical-align: middle; padding: 10px;" colspan="2"><a href="https://bisecthosting.com/Insane"><img src="https://i.imgur.com/4FbAAa6.png" width="600" /></a></td>
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<p><span style="font-size: 24px;"><a href="https://www.youtube.com/embed/pX_SdlJlHSQ">Demo video</a></span></p>
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<p><span style="font-size: 24px;">JEI Support since 1.1.0!</span></p>
<p><span style="font-size: 24px;"><img src="https://i.imgur.com/qpi3ycJ.png" alt="JEI Support" width="458" height="600" /><img src="https://i.imgur.com/YcGaZwE.png" alt="" width="457" height="483" /></span></p>
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<p><span style="font-size: 24px;"><a style="font-size: 24pt;" href="https://github.com/Insane96/CustomFluidMixin/wiki">Check here for documentation and the example DataPack</a></span></p>
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