Deathlink

Deathlink is a lightweight Minecraft datapack that links all players’ lives together. If any player dies, everyone dies instantly. Perfect for chaotic co-op worlds, challenge runs, and content creators who want high-stakes gameplay.

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Deathlink

Deathlink is a gameplay datapack that adds a shared-life mechanic to Minecraft. When any player dies for any reason, including combat, fall damage, or environmental hazards, all players in the world are immediately killed as well. This creates a high-stakes multiplayer experience where survival depends on teamwork, communication, and careful decision-making.

The datapack works by monitoring each player’s death count using Minecraft’s built-in scoreboard system. When a player’s death count increases, Deathlink triggers a global event that kills every other player. This behavior runs automatically in the background and does not require configuration after installation.

What this datapack adds

* A global shared-life rule that links all player deaths together * Automatic detection of player deaths using Minecraft’s scoreboard system * A cooperative survival mechanic that increases tension and difficulty

Features

* Plug-and-play installation with no setup required * Lightweight implementation with no noticeable performance impact * Designed for multiplayer survival, LAN worlds, SMP events, and challenge runs * Includes commands to enable or disable Deathlink when needed * Suitable for content creators and group challenge gameplay

Usage

* `/function deathlink:enable` enables the shared-life mechanic * `/function deathlink:disable` disables the shared-life mechanic

Version support

* Built for Minecraft 1.21.x * Tested on Minecraft 1.21.10 and 1.21.4

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