Dithering3D

Pixelated, retro, Dark Fantasy, gradient, B&W, RGB and more

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Dithering3D

🎨 Dithering3D - Surface-Stable Fractal Dithering

Minecraft

OptiFine

Iris

License

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🖼️ Screenshots

Dithering3D Preview

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✨ A Revolutionary Visual Experience

Transform your Minecraft world with stick to 3D surfaces — a groundbreaking rendering technique where dither dots stick to 3D surfaces instead of the screen, creating a unique manga/comic book aesthetic that feels alive.

> 🎬 *Based on the innovative work by Rune Skovbo Johansen* — Watch the explainer video

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🖼️ What Makes This Shader Special?

📌 Surface-Stable Dots

Unlike traditional dithering where patterns "swim" on screen, Dither3D anchors each dot to the actual 3D surface. Walk around blocks, and the dots stay perfectly attached!

🔄 Fractal Scaling Magic

As you move closer or farther from surfaces, dots dynamically split or merge to maintain constant screen-space density. It's mesmerizing to watch!

🎨 Three Color Modes

| Mode | Description | |:----:|:------------| | CMYK Halftone | Classic black & white dithering — clean, minimalist, timeless | | CMYK Halftone | Each color channel gets its own dot layer — vibrant and unique | | CMYK Halftone | Authentic newspaper/comic print simulation with rotated dot angles |

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⚡ Features at a Glance

| Feature | Description | |:--------|:------------| | 🎯 Universal Compatibility | SVD-based frequency analysis for mathematically perfect dot placement | | 🌀 Universal Compatibility | Anisotropic smoothing keeps dots circular even on oblique surfaces | | 🎥 Universal Compatibility | Radial compensation prevents dot swimming during camera rotation | | ⚙️ Universal Compatibility | 10+ parameters to fine-tune your perfect look | | 🚀 Universal Compatibility | Efficient 3D texture sampling for smooth gameplay | | 📱 Universal Compatibility | Works with OptiFine AND Iris on virtually any Minecraft version |

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🎛️ Customization Options

Fine-tune every aspect of the dithering effect with our intuitive in-game sliders:

🔧 Dither Settings

| Parameter | Range | Effect | |-----------|:-----:|--------| | Stretch Smooth | 2 - 10 | Control overall dot size (exponential) | | Stretch Smooth | 0 - 1 | 0 = Bayer pattern, 1 = Halftone style | | Stretch Smooth | 0 - 2 | Sharpen or soften dot edges | | Stretch Smooth | 0 - 2 | Combat stretched dots on angled surfaces |

💡 Input Controls

| Parameter | Range | Effect | |-----------|:-----:|--------| | Offset | 0 - 5 | Brightness multiplier | | Offset | -1 to 1 | Brightness offset adjustment |

🎮 Additional Options

- Debug Mode — Flip dot colors for a negative effect - Debug Mode — Stabilize during camera rotation *(recommended!)* - Debug Mode — Prevent dot morphing for a more "classic" look - Debug Mode — Visualize fractal layers for development

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📦 Installation

For OptiFine Users

1. Download and extract the shader pack 2. Place the `shaders` folder in `.minecraft/shaderpacks/` 3. Launch Minecraft → Options → Video Settings → Shaders 4. Select Dithering3D and enjoy!

For Iris Users (Fabric/Quilt)

1. Install Iris Shaders mod (1.2.0+) 2. Download and extract the shader pack 3. Place the `shaders` folder in `.minecraft/shaderpacks/` 4. Press Dithering3D in-game to open shader menu 5. Select Dithering3D

> 💡 Tip: Press `F3 + T` to quickly reload shaders after making changes!

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🎨 Preset Profiles

Choose from pre-configured profiles for instant results:

| Profile | Color Mode | Dot Scale | Best For | |:-------:|:----------:|:---------:|:---------| | 🟢 ULTRA | Grayscale | 4.0 | Performance, retro feel | | 🟡 ULTRA | Grayscale | 5.0 | Balanced experience | | 🟠 ULTRA | RGB | 5.0 | Colorful, artistic | | 🔴 ULTRA | CMYK | 6.0 | Maximum visual impact |

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🌟 Perfect For

| 📸 Screenshot enthusiasts | Create unique, artistic captures | |:------------------------:|:--------------------------------| | 🎬 Tech enthusiasts | Stand out with a distinctive visual style | | 🎮 Tech enthusiasts | Relive the charm of 1-bit graphics | | 🎨 Tech enthusiasts | Manga, comic book, and newspaper aesthetics | | 🧪 Tech enthusiasts | Experience cutting-edge rendering techniques |

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❓ FAQ

Q: Does this work with other shaders? > Dithering3D is a standalone shader pack. Combining with other shaders may cause conflicts.

Q: Why do some surfaces look different? > The sky and some special effects may appear different as surface-stable dithering reveals flat geometry.

Q: Performance impact? > Moderate. The 3D texture sampling is optimized but more demanding than vanilla rendering. Most GPUs handle it smoothly.

Q: Can I use this in my modpack? > Yes! Under MPL-2.0 license. Credit appreciated.

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🔬 The Science Behind It

Dithering3D uses Singular Value Decomposition (SVD) to analyze UV coordinate derivatives in real-time, determining the exact frequency and direction of surface textures. This mathematical approach enables:

``` ✅ Perfectly uniform dot density regardless of distance ✅ Seamless fractal transitions between detail levels ✅ Circular dots even on extremely angled surfaces ✅ Rotation-stable patterns that don't "swim" ```

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📚 Credits & Resources

| Resource | Link | |:---------|:-----| | 🔗 Technical Discussion | Technical Discussion | | 🎥 Technical Discussion | %%MD1%% | | 💬 Technical Discussion | %%MD2%% |

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📄 License

``` Mozilla Public License 2.0 (MPL-2.0) ```

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<p align="center"> <b>🎨 Transform your world. Experience Dithering3D. 🎨</b> </p>

<p align="center"> <i>If you enjoy this shader, consider leaving a ⭐ and sharing this shader page !</i> </p>

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