DynamicPlayerCount
Changes player count on server list based on the pinged host on Velocity
DynamicPlayerCount
Dynamic Player Count
Changes the Player Count on the Server List when pinged based on what host in pinged in your Velocity network, with posibility to set a max player count.
You need to map `config.yml` to match the servers from your network where you want to list a different Player Count.
Example configuration:
``` servers: - host: "play.server1.com" serverName: "server1" maxPlayerCount: false type: "dynamic" maxPlayers: 100 - host: "play.server2.com" serverName: "server2" maxPlayerCount: false type: "static" maxPlayers: 50 debug: false ``` `host` is the host being pinged, and `serverName` is the server in your network where you want to take the player count. If a host is not mapped here, it will follow your Velocity configuration for player count (shows players in your entire network by default).
`type` is ignored if `maxPlayerCount` is set to false, and `maxPlayers` is ignored if `type` is set to `dynamic`
`static` sets the max player amount in your host to the `maxPlayers` number, while `dynamic` changes it to current players +1 (planning to add more functionality on the `dynamic` type)
This plugin has not been tested using different plugins setups. Please submit an issue if you encounter any problem with other plugins or in general