EarlyGame
A Minecraft mod for Fabric that aims to overhaul the early game progression.
EarlyGame
<center> <a href="https://github.com/JayCeeCreates/earlygame/blob/master/LICENSE"><img src="https://img.shields.io/github/license/jayceecreates/earlygame?style=for-the-badge"></a> <img src="https://img.shields.io/badge/mc%20version-1.16--1.19-299137?style=for-the-badge"> <a href="https://fabricmc.net"><img src="https://img.shields.io/badge/modloader-fabric-red?style=for-the-badge"></a> <a href="https://jayceecreates.github.io/earlygame/donate" target="_blank"><img src="https://img.shields.io/badge/donate-paypal-blue?style=for-the-badge"></a> <br>
<img width="100%" src="https://jayceecreates.github.io/earlygame/resources/earlygame_header-xl.png">
<p>A Fabric mod focusing on changing early game aspects to make the game feel more "realistic".</p></center><br>
Background
This idea revolves around the fact that as of this writing, no such mods for early game realism are present in the Fabric mod database. Then I thought, "Fine, I'll do it myself." Moreover, it was inspired by two particular Forge mods that have the same premise, namely No Tree Punching and Natural Progression.
Features
- Disabled the ability to get wood from punching trees - Proper tools are required to collect stone and wood - Chopping logs to make planks, and planks to sticks - Rocks and sticks are naturally generated around the world - Cobblestone variants - Makeshift flint tools - Copper items, tools and armor - Knives and saws serving as alternatives
More details are in the wiki.
Screenshots
Show
<p align="center"> <img width="640" height="360" src="https://media.discordapp.net/attachments/807114433787854868/810885401043533824/2021-02-15_22.26.53.png"> <img width="640" height="360" src="https://media.discordapp.net/attachments/807114433787854868/810885396292042822/2021-02-15_22.34.08.png"> <img width="640" height="360" src="https://media.discordapp.net/attachments/807114433787854868/810886920053194782/2021-02-15_22.19.59.png"> <img width="640" height="360" src="https://media.discordapp.net/attachments/807114433787854868/810885400595922954/2021-02-15_22.18.33.png"> </p>
Dependencies
Required
- Fabric API - 1.16: 0.30.0+1.16 and above - 1.17: 0.34.9+1.17 and above - 1.18: 0.51.1+1.18.2 and above - 1.19: 0.57.0+1.19 and above - Cloth Config: required for 1.17 and above
Optional
- Mod Menu: in-game configuration - Roughly Enough Items: for crafting new tools
Known Issues
Incompatibilities and bugs can be reported in the issues section.
Recommended Mods
- Unlit Campfire: placing campfires on unlit state by default (1.16)
Credits
- You (a great help for the code) - You (for the help with issue fixes and other modifications) - You (for playing with this mod!)
Any plans for a Forge version?
A Forge version of this particular mod is not necessary. I recommend the two aforementioned mods if you want to play an early game mod on Forge.