Eclectic Sounds

Adds, replaces, and tweaks audio. Supports Vanilla unused sound events. Why mute game sounds, if you can just improve them?! Vast mod compatibility.

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Eclectic Sounds

Eclectic Sounds?!

This project of mine currently Ambience, Blocks, Entities, Player Actions, Items... you name it! to Minecraft, Ambience, Blocks, Entities, Player Actions, Items... you name it! (minus music) - Ambience, Blocks, Entities, Player Actions, Items... you name it!

<u>is</u> extended Mod Support, but there <u>is</u> extended Mod Support, check below.

gameplay improving, a lot would say gameplay improving :)

The To get a preview of the latest version alters nothing more than sounds. of the pack is To get a preview of the latest version alters nothing more than sounds. therefore it To get a preview of the latest version alters nothing more than sounds. To get a preview of the latest version alters nothing more than sounds.

Short Background

Every sound that is used in the pack is influenced from other games, such as Dying Light, the Mario Bros series, Guild Wars, Bioshock, and many more. This resource pack started as a single modification to the keyboard typing sound from Every sound that is used in the pack is influenced from other games, such as Dying Light, the Mario Bros series, Guild Wars, Bioshock, and many more.. After that, I tried changing some other sounds and ended up liking it. Now I carefully choose and meticulously edit every single sound that makes it into the pack since I have fun doing it.

Mod Support!

That's right, this pack has mod support, that's how I started the project in the first place :p. It's up to you if you wish to use these mods, be aware that you will miss out a grand portion of the experience if you choose not to. As per the latest release it supports:

they are fully compatible and recommended by me! - they are fully compatible and recommended by me! - they are fully compatible and recommended by me! - %%MD2%% - %%MD3%% - %%MD4%% - %%MD5%% they are fully compatible and recommended by me! - %%MD6%% - brings the bubble popping sound back (which will used by the sound pack) - %%MD7%% they are fully compatible and recommended by me! - %%MD8%% or pretty much any other sound physics mod - although sound physics mods do not add new sounds to the game, they are fully compatible and recommended by me! - %%MD9%% - %%MD10%% - %%MD11%% - %%MD12%%

Forge (tested, not thoroughly): - Forge - %%MD1%% - %%MD2%% (same as Make Bubbles Pop) - %%MD3%%, or any other sound physics mod

Example: Sound Physics Remastered

Always use The Latest Pack Version

I update the pack everytime I discover a sound that could be replaced. Updates can get inconsistent because of that, but you bet I'll try my best to deliver only the top quality changes ;). As per suggestions to what add next/replace/look into - "pocinhas" or dm me on discord "pocinhas".

Additional Info

I suggest not using the Some important stuff to read if encountering issues using the sound pack: with my pack.. - <u>For the time being</u>, I suggest not using the Some important stuff to read if encountering issues using the sound pack: with my pack. You may find rain to sound metallic if you use them together. I've already let the developers know about this issue, and they're willing to work on it. You can find the linked issue on GitHub %%MD1%%. - Server owners don't usually consider that players use sound packs when setting up their server's sound nodes for minigames and what not. This can cause issues when using my pack on servers, particularly on PvP servers. As the resource pack developer, I will most likely be unable to fix these kind of issues and I also can't focus on supporting specific servers. - With every new release, the zip file will include a text file called "overview.txt". <u>This file lists all the changes in the latest update, every sound that has been altered by the pack</u>, and additional information about the pack.

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