Class DiskwingEntityModel

java.lang.Object
net.minecraft.client.model.Model
net.minecraft.client.model.EntityModel<DiskwingEntity>
paulevs.edenring.client.entities.models.DiskwingEntityModel

@Environment(CLIENT) public class DiskwingEntityModel extends net.minecraft.client.model.EntityModel<DiskwingEntity>
  • Field Summary

    Fields inherited from class net.minecraft.client.model.EntityModel

    attackTime, riding, young

    Fields inherited from class net.minecraft.client.model.Model

    renderType
  • Constructor Summary

    Constructors
    Constructor
    Description
    DiskwingEntityModel(net.minecraft.client.model.geom.ModelPart root)
     
  • Method Summary

    Modifier and Type
    Method
    Description
    static net.minecraft.client.model.geom.builders.LayerDefinition
     
    void
    renderToBuffer(com.mojang.blaze3d.vertex.PoseStack matrices, com.mojang.blaze3d.vertex.VertexConsumer vertices, int light, int overlay, float red, float green, float blue, float alpha)
     
    void
    setupAnim(DiskwingEntity entity, float limbAngle, float limbDistance, float animationProgress, float headYaw, float headPitch)
     

    Methods inherited from class net.minecraft.client.model.EntityModel

    copyPropertiesTo, prepareMobModel

    Methods inherited from class net.minecraft.client.model.Model

    renderType

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Constructor Details

    • DiskwingEntityModel

      public DiskwingEntityModel(net.minecraft.client.model.geom.ModelPart root)
  • Method Details

    • getTexturedModelData

      public static net.minecraft.client.model.geom.builders.LayerDefinition getTexturedModelData()
    • setupAnim

      public void setupAnim(DiskwingEntity entity, float limbAngle, float limbDistance, float animationProgress, float headYaw, float headPitch)
      Specified by:
      setupAnim in class net.minecraft.client.model.EntityModel<DiskwingEntity>
    • renderToBuffer

      public void renderToBuffer(com.mojang.blaze3d.vertex.PoseStack matrices, com.mojang.blaze3d.vertex.VertexConsumer vertices, int light, int overlay, float red, float green, float blue, float alpha)
      Specified by:
      renderToBuffer in class net.minecraft.client.model.Model