EffectsPLUS

An SMP Plugin where each player upon joining gets assigned an effect with different rarities. Effects are bound to a player until death or rerolled/withdrawn. Includes a bounty system and a chaos mode adding rewards for combat and adds dynamic gameplay.

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EffectsPLUS

EffectsPLUS Plugin

A plugin made by, well, me.

Features:

Effects system:

- Upon joining for the first time a player acquires a random vanilla effect from one of the four rarity effect pools (Common, Rare, Cursed, Legendary)

- Common and Rare share the same pool of effects - all in game effects, wgile Legendary and Cursed follow the same which only includes five effects (Strength, Speed, Invisiblity, Jump Boost, Dolphins Grace)

- Cursed effects and Legendary effects have the same amplifier boosts, just cursed gives a debuff ontop of it (e.g with Cursed Strength you lose HP every tick and to regenerate you must eliminate mobs regenerating 2 hearts, and legnedary jump boost allows you to deal damage by jumping upon a mob)

Rerolling system:

- When the player performs /reroll, you must have 10 or more diamonds in your inventory, if so you are able to reroll|

Withdraw system:

- To withdraw your effect for reasons such as trading or saving it for later, you must first craft a withdraw token.

- A withdraw token is crafted with 8 gold ingots surrounding 20 diamonds in the middle of the crafting grid.

- Perform a /withdraw whilst having the item in your inventory to withdraw your effect in form of an "Effect Paper" which states the effect aswell as its rarity

Bounty and Death punishments:

- Upon death the player loses their effect as well as all the bounty they had, if killed the person who killed gains the victims bounty.

- When a player dies to another player they drop their current effect in form of an "Effect Paper", if they die to a natural death then they drop it as a "Crude Effect Paper"

Cruded Effects:

- When you die to natural death you drop a "Crude Effect Paper" that cannot be used until refined, using the /refine command. You have to craft a refining paper and put your crude effect as well as the refining token/paper into the GUI that appears to process it.

Other commands:

- Performing /chaos starts a timer that counts down and performs a random event from an event list, such as randomization of everyones effects, mobs becoming significantly stronger, etc

- Performing a /BH command checks if the player who ran it is an operator, if they are, it swaps their gamemode from survival to creative and vise-versa - providing an easy way to swap gamemodes without the struggle of typing the entire command.

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