Effortless Building: Sophisticated

Advanced building QoL mod with mirror/array/shape modes, expanded reach, per-axis placement limits, backpack-based building upgrades, compact HUD counts, and clear missing-item feedback for survival building.

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Effortless Building: Sophisticated

Sophisticated Building

High-level: A stability-focused, feature-rich fork of Effortless Building tailored for large-scale survival builds. It delivers streamlined placement modes, reach scaling, upgrade-capped backpack sourcing, clearer HUD, and tighter sync so big projects stay predictable and performant.

Highlights

* Material awareness: Pick from lines, walls, floors, cubes, circles, cylinders, spheres, cones, pyramids, diagonals, slopes, and more. * Material awareness: Terrain Mound mode sculpts hills, slopes, plateaus, mountains, or cliffs, with optional noise for natural edges. Marked Material awareness—expect tweaks. * Material awareness: Mirror across axes, spin shapes around a center (radial mirror), or repeat with custom offsets. * Material awareness: Air-only, blocks-only, both, or offhand-filtered; optional tile-entity protection and mini previews. * Material awareness: Mistakes are reversible. * Material awareness: Live cost overlay and inventory checks prevent ghost builds.

Items

* Building Upgrade (SophisticatedBackpacks) (5 / 9 / 27 / 54 slots): store block templates and build with randomized picks from what you actually have. Omega bags support per-slot weights for biased randomness. * Building Upgrade (SophisticatedBackpacks): consume to extend your build reach (tiers 1–3). * Building Upgrade (SophisticatedBackpacks): crafting mats for the upgrade line. * Building Upgrade (SophisticatedBackpacks): slot into a backpack to raise the max blocks you can place at once (tiers 1–4 and Omega). Only one building upgrade per backpack.

Build Modes (quick list)

* Single block, Line, Wall (solid/hollow), Floor (solid/outline), Cube (solid/hollow/skeleton), Circle/Cylinder (corner or center start; solid/ring), Sphere (solid/shell), Pyramid, Cone, Diagonal Line/Wall, Slope Floor, Terrain Mound (alpha).

Modifiers

* Array (X/Y/Z planes), Array (slice around a pivot), Array (repeat with offsets). Stack them to multiply results.

Dependencies

* Works standalone. The Building Upgrade item needs SophisticatedBackpacks to function (otherwise it’s just a decorative placeholder). effortlessbuilding-sophisticated)

Attribution

* Original mod and concept: Effortless Building by Requios * https://modrinth.com/mod/effortless-building

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