1.0 - Initial release

1.0.1 - Modrinth Compliance:
- Datapack made to have several namespaces instead of several Datapacks.
- Resource pack bundled with Datapack.

1.1 - The Nightmare Update:
- Added nightmares: mobs spawn when the player sleeps and the nearby light level is 7 or lower.
- Warning for Creative/Spectator players that certain elements do not work correctly (hunger cannot be edited in invincible gamemodes)
- EOB Filter: Removes all modern blocks from the world.
- Sand/Gravel duping
- Integrated Golden Days resource pack by PoeticRainbow into Elements of Beta Assets.
- Beta Recipes by Wilozyx has been integrated into the Datapack
- Some blocks have been turned invisible in the assets, or into dirt/stone textures. They are called Parity blocks and are only accessible in Creative.
- Beta caves and y0 is bedrock level, from Moderner Beta's Reduced Height datapack.
- The End is disabled, and teleports players back into the overworld (at an extreme Y level)
- Removed death messages
- Edited many gamerules (look at data/eobmain/function/load.mcfunction)

- Removed particles: damage_indicator and sweep_attack
- Eating food now causes the health bar to flash for 2 ticks.
- Fixed UI misalignment when at player dies and is not wearing armor

1.2 - The Mob Parity Update:
- Removed modern recipes by changing pack.mcmeta
- Apples and sticks no longer drop from leaves
- Parity block loot tables changed so that they no longer drop themselves
- Fixed strange visual glitches while underwater (new filter tag that replaces x with water instead of air)
- Certain items are filtered (but VS code datapack extension says warnings even though it's fine)
- Certain mobs are filtered and their loot tables have been made to drop nothing.
- More Parity blocks
- Removed baby zombies
- Players cannot eat food in Creative mode
- Beta mobs' loot tables have been edited so that they do not drop Modern items.

1.2.1 - Bugfixes
- Smelting recipes work correctly (Beta Recipes used a legacy way of making them)
- Passive mobs' loot tables are Parity
- Chest animations removed
- Programmer art integrated into the Elements of Beta resource pack. (so that you don't have to enable the resource pack, even with the mod installed.)
- Dungeon chests will no longer include Modern items (and are hopefully Kinda like beta, because idk how loot tables work tbh.)
- Parity blocks filter radius 5 -> 8
- Parity mob filter radius 32 -> 64
- More mobs removed

1.3 - The Transmutation Update:
- Transmuted slabs added (very painful to add, and probably buggy)
- (simple) Wool transmutation added [lime, magenta, orange, light blue, yellow]
- Blocks with incorrect blockstates (e.g. rotated oak log) will be removed and refunded to the player.
- Fixed gold ingot smelting recipe
- Optimizations to entity loot tables
- Players will now recieve the hunger effect when joining for the first time. Before, the player did not have a score in eobfoodFOOD when joining.
- More options in the eobmain_globalconfig scoreboard
- Removed the Moderner Beta namespace (MODERNER BETA IS STILL HEAVILY RECOMMENDED TO INSTALL.)
- Removed more modern blocks

1.4 - The Big Switch:
- EOB will no longer be focused on singleplayer. Check out readme.txt.
- I returned to this project!! :DDD
- Trapdoors require a non-transparent block behind where they are facing
- Crimson/Warped Rose/Dandelions compat
- Removed Redstone Repeater locking
- Edited endtp from y321 to y128
- RTS set from 4 -> 3 (why was this changed...?)
- Swords deal correct damage

1.4.1 - Bugfixes
- Baby pigmen are now filtered
- Magma cubes are now filtered
- Dead Bush removed from Block filter
- Armadillo added to Entity filter
- Strider and Armadillo textures removed
- "negative-x" no longer displayed when transmuting in said direction
- Spider Beta loot table added (0-2 string upon death)
- Vital improvements to transmuted slabs
- Stripped logs will no longer make logs disappear (but axes still take durability.)
- EobUI welcome message is now broadcast to everyone

1.4.2 - Bugfixes
- Added Beta bows, but Skeletons still use Modern bows
- Added global death message, if you want to customize this, find eobmain/function/action/death.mcfunction
- Added global sleep message, if you want to customize this, find eobnightmare/function/tick.mcfunction
- Placed Oaks Slabs will be petrified; they will also have blockstate checks
- Food transfers target container.* instead of inventory.*
- Filter optimizations
- Cooked Porkchops are now eatable...
- Player can eat in Creative mode once more, to allow for bows to be used in Creative.
- Red dye recipe now gives 2 dye from 1
- Poppies are now filtered to Crimson Fungus (rose)
- Dirt Path blocks filtered
- Fixed green dye recipe
- Immediate food replacing improved; still janky
- More mobs filtered
- Proper names for Sugar Canes and Raw Fish (not wfoas)

1.5 - The ??? Update
- Added The ???
- Crafting food makes it fake food, instead of waiting for it to be in your inventory
- Fishing loot table betafied
- Glow squid loot table filtered
- Height limit reduced to 128
- Added a few mystery functions and blocks...
- Offhand removed

1.5.1 - Bugfixes
- eobmain_???time is now reset upon entering overworld/nether
- fireballs will now be killed upon entering the ???

1.5.2 - Bugfixes
- Returning to overworld from ??? random spread distance halved 1000 -> 500
- Overworld Wraiths will be filtered
- Dying in the ??? will no longer spam tellraw messages
- Blue Paritite renamed to Charged Paritite
- Paritite (granite) changed to (orange concrete)
- Fulgorx made textures for paritite (orange concrete) and paritite (tube coral block) !!

1.6 - The Library Update
- Added the ??? Ritual in the ??? dimension.
- Several new items and blocks in the ??? dimension
- Added Warp and its burdens
- Outer ??? Islands accessible with ?? or more Warp
- Reduced Wraith movement speed significantly
- Some ??? items will not be allowed outside of the ??? dimension.
- Certain MagicClass items added
- Swords will no longer be unbreakable!
- Upside-down trapdoors are not allowed
- Logging out inside of a block teleports you to the surface (niche beta feature)
- Modern mobs will now be teleported 0 -1000 0 instead of killed
- all minor cleanup functions removed for the eobmain cleanup
- Oak slab transmutation fixed
- Red Bed renamed to Bed
- Arrow speed adjusted (10 -> 15)
- Added more advanced tellraw functions for notes, warnings, and errors
- Fixed heart misalignment when player drowns (air.mcfunction)

1.6.1 - Bugfixes / Content
- General replacement of "???" with "High Thalamish" (ex. "end" -> "էԿՀԵՀ")
- End islands will now generate to y200
- Certain item names in this Changelog will be presented in High Thalamish as to not give spoilers!
- Books ԾՀՅԹՃՀԹԶԿՉՀ Vol I, ՇՀՂՁՀ Vol II obtainable
- Added book ԾՀՅԹՃՀԹԶԿՉՀ Vol II
- End time changed from T = 30visits + 40 -> T + 30visits + 60 (initial time changed to 60 seconds)
- "Hexamutation" of Furnaces gives the appropriate Block 61; to get the previous 61: transmute
- ՃՀԹԱԽՀ blocks will now drop
- Each ՇՀՂՁԶԿԸՀ Ritual check.mcfunction is adjusted to center on the Altar Core instead of the item
- ՇՀՂՁՀՄՀ Glass distance check 10 -> 5
- Wraiths now spawn at all light levels
- doFireTick and fireDamage disabled
- Stripped logs texture changed to normal logs, dirt path to dirt
- Chest texture reverted to default due to visual glitches
- Dandelions added to filter (i thought i did that?!)

1.7 - The Skeleton Update
- Added name colors accessible via /trigger (color):
    - Each name is unlocked via "achievements" ex. Plant 1,000 trees, unlock darkGreen
    - Remind your server operator reset eobuiWELCOME scoreboard!
- Going to the End will now teleport you to twice your Overworld location, in the end; instead of a random spot on the central End island.
- Doubled end time!
- The End island is now decorated with ԻԱԼԺՂԳԿՀԵՀՅԹ trees and Schorched ՃՀԹԱԽՀ
- Wraiths will now spawn with a max count of 40 for each player, instead of 50 globally
- Purpur renamed to Ancient Shallow (Bricks)
    - Ancient ՃՀԹԱԽՀ Brick Slabs are now transmutable
    - Ancient ՃՀԹԱԽՀ Brick Stairs are no longer obtainable
    - Ancient ՃՀԹԱԽՀ Bricks themself can be crafted from Schorched ՃՀԹԱԽՀ
- ՃՀԹԱԽՀ Mining time greatly reduced
- ԼՀՂՃԺՃՀ Fruit will now drop from ԻԱԼԺՂԳԿՀԵՀՅԹ leaves (equiv drop chance as sticks to modern trees)
- Reworked skeleton behavior (not perfect, at all)
- Added Lost Explorer enemy in the End dimension
    -Important: bring a pair of shears!
- Added EOBfunctions namespace and associated functions
    - EOBfunctions is for server management!
- Transmuting Paritite fixed for the -X direction
- gamerule fireDamage set back to true by default (oops i didnt know what it really did...)


# Modpack mods:
- Moderner Beta, BetaWorldGenerator, or OldGenerator
- Mod for setting custom world presets by default
- Nostalgic Tweaks