Elysium

An opinionated Vanilla+ Minecraft modpack, with the goal of making survival feel like a real adventure.

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Elysium

<center> <img src="https://github.com/dionisis2014/elysium-modpack/blob/a4aca2e57b24fc0b32f1c35416f95ffbd5a9f9e7/res/logo.png?raw=true" alt="Modpack logo" width="512px" /> <br/><br/>

An opinionated Vanilla+ Minecraft modpack, with the goal of making survival feel like a real adventure </center> <br/>

<center><img src="https://github.com/dionisis2014/elysium-modpack/blob/main/res/features.png?raw=true" alt="Features" width="200px" /></center>

- ⛰️ New terrain generation and biomes that leverage Distant Horizons to make the world more feel expansive - 🏰 Hundreds of new structures, including new village types, abandoned structures and new dungeons - 🎶 New ambient sounds, music, UI effects and realistic sound physics to immerse yourself in the world - 📦 Preinstalled resource packs that enhance the visual aesthetics of the game - 🔮 Preinstalled shader packs with Distant Horizons compatibility that fit the vanilla theme of the modpack - 🔧 Tweaked structure generation to match new terrain - 🚀 Included performance, graphics enhancement and bugfix mods - ↔️ No new blocks or items added/. Vanilla clients can play normally on a modded server

<center><img src="https://github.com/dionisis2014/elysium-modpack/blob/main/res/faq.png?raw=true" alt="F.A.Q." width="120px" /></center>

> Does Elysium support multiplayer? > > See the %%MD0%% for instructions on running on a server

> Micro stuttering during gameplay > > Distant Horizons currently seems to be causing stuttering when generating new LODs, especially with shaders enabled. > Elysium by default has tweaked Distant Horizons' config to minimize this stutter as much as possible without affecting LOD generation.

> Where are the trial chambers? > > Currently, Terralith will prevent trial chambers from spawning for reasons unknown.

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