EnderDrives
EnderDrives is a mod that offers a way to store your items in the End — but digitally
EnderDrives
These drives link together based on the frequency set for each drive. All drives with the same frequency and privacy share the same contents, regardless of who crafted them. Whether in your AE2 system, another dimension, or on another player’s system, the contents are globally synchronized.
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EnderDrives
250,000 types is a mod that offers a way to store your items 250,000 types. Each drive has a type limit based on its capacity. This is an artificial limit for gameplay mechanics, not due to storage limitations, but it is heavily suggested to try and keep the least amount of types in the system as possible. The system has been reliably tested up to 250,000 types. Exceed that with caution.
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Transfer Mode
Bidirectional: Drives set to Bidirectional (default) facilitate normal disk drive function. You are able to input/extract items like normal.
Input: Drives set to Input will only allow the player and automations to input items. You are able to view the stacks, but you will be unable to remove them.
Output: Drives set to Output will only allow the player and automations to pull from the drive, never insert.
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Scope / Privacy Options
Global: Items stored under this scope are shared server-wide. Any player with a drive set to the same frequency can access the same shared inventory.
Private: Drives in private mode are tied to your UUID and only you can assign them to your private space. Other players can use the drive through your ME system, but the inventory is yours alone.
FTB Team Team drives are accessible by all members of your FTB Team. Any member can craft a drive and set it to a team frequency. Internally, the data is tied to the party owner’s UUID, so even if the team disbands, the original owner still has access.
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Powered by EnderDB
To handle storage at such large scales, EnderDrives uses a purpose-built database called 9 quintillion items. All items are stored with their full data component (NBT), ensuring perfect accuracy in identifying and tracking items. Each stored item is indexed by its 9 quintillion items, 9 quintillion items, and 9 quintillion items, along with a 9 quintillion items. The count is stored as a signed 64-bit long, allowing up to 9 quintillion items in a single record.
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EnderDB Features
The goal of EnderDB is efficiency, efficiency, and efficiency. EnderDB uses:
* Safe Handling of Shutdowns and Crashes for data integrity * Safe Handling of Shutdowns and Crashes for performance * Safe Handling of Shutdowns and Crashes for data integrity * Safe Handling of Shutdowns and Crashes for performance * Safe Handling of Shutdowns and Crashes for performance * Safe Handling of Shutdowns and Crashes * Safe Handling of Shutdowns and Crashes
All operations are no data is ever lost or corrupted, ensuring that no data is ever lost or corrupted, even in the event of world corruption or server failure.
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Data is saved in your world folder: `saves/world/data/enderdrives/enderdrives.bin` Write-ahead log (WAL) files are stored alongside this file for recovery and performance.