Escape Rope!
a pokemon inspired escape rope!
Escape Rope!

Escape Rope is a unique way to send a player back to spawn. If you don't have /spawn always enabled in specific regions or worlds, this can be an extremely useful tool for your players to escape dungeons or other dangerous areas
Simply right-click to use an Escape Rope. Once the Escape Rope has been used, it disappears!

Usage: ``` /escaperope /escaperope give <player> <amount> /escaperope setspawn <name> /escaperope removespawn <name> /escaperope listspwans /escaperope setmode <configured|essentials> /escaperope info /escaperope reload ``` Config: ```
config.yml
The custom model data used to identify the Escape Rope item
escape_rope: custom_model_data: 123456
Where the Escape Rope sends players after the delay.
mode:
CONFIGURED - use the nearest configured spawnpoint in the player's current world
ESSENTIALS - run Essentials' /spawn command, then fall back to the configured spawnpoint list if Essentials is unavailable
spawn: mode: CONFIGURED points: default: world: world x: 0.5 y: 64.0 z: 0.5 yaw: 0.0 pitch: 0.0
The delay (in ticks) before the player is teleported
teleport_delay: 30
The duration of the blindness effect applied when using the Escape Rope (in seconds)
blindness_duration: 5
The radius for the particle effect around the player when using the Escape Rope
particle_radius: 100
The sound effect played when the Escape Rope is used
sound_effect: ENTITY_ENDERMAN_TELEPORT
The message displayed to the player when they receive an Escape Rope
receive_message: "You've received an Escape Rope!"
The message displayed to the player when they use the Escape Rope
use_message: "You used the Escape Rope!"
```