EventCore
Events made easier
EventCore
EventCore
A plugin made to simplify hosting events/challenges
Commands:
- /alivelist - eventcore.command.alivelist - Sends all alive players. - /balrevive - eventcore.command.balrevive - Checks the revive balance of a player. - /clearalive - eventcore.command.clearalive - Clears the inventory of alive players. - /clearchat - eventcore.command.clearchat - Clears the chat of all players. - /cleardead - eventcore.command.cleardead - Clears the inventory of dead players. - /deadlist - eventcore.command.deadlist - Sends all dead players. - /eventcore - eventcore.command.main - Main command - /givealive - eventcore.command.givealive - Gives alive players items. - /givedead - eventcore.command.givedead - Gives dead players items. - /giverevive - eventcore.command.giverevive - Adds specified amount of revives to a player. - /healalive - eventcore.command.healalive - Heals all alive players. - /healdead - eventcore.command.healdead - Heals all dead players. - /killalive - eventcore.command.killalive - Kills all alive players. - /killdead - eventcore.command.killdead - Kills all dead players. - /mutechat - eventcore.command.mutechat - Mutes the chat. - /recentrev - eventcore.command.recentrev - Revives the recently killed alive players. - /revive - eventcore.command.revive - Revives a specified player. - /reviveall - eventcore.command.reviveall - Revives all players. - /revivelate - eventcore.command.revivelate - Revives all dead players. - /setrevive - eventcore.command.setrevive - Sets a player's revive balance to the specified amount. - /takerevive - eventcore.command.takerevive - Removes specified amount of revives to a player. - /togglerevive - eventcore.command.togglerevive - Toggles the use of revive tokens. - /tpalive - eventcore.command.tpalive - Teleports all alive players. - /tpdead - eventcore.command.tpdead - Teleports all dead players. - /unrevive - eventcore.command.unrevive - Unrevives an alive player. - /userevive - eventcore.command.userevive - Uses a revive if the sender has enough revives. - /visibility - eventcore.visibility.use - Hides players.
Permissions:
- eventcore.visibility.staffbypass - Lets players see the permission holder during hide staff. - eventcore.visibility.all - Use '/visibility all'. - eventcore.visibility.staff - Use '/visibility staff'. - eventcore.visibility.off - Use '/visibility off'. - eventcore.reviveall.bypass - Won't revive the permission holder in a revive all..
Features:
- Customizable Messages - bStats - Dead and alive checker - PlaceholderAPI support - %eventcore_alive% - Size of all alive players - %eventcore_dead% - Size of all dead players - %eventcore_status% - The status of the player (dead or alive) - %eventcore_revive% - The amount of revives the player has - %eventcore_revives% - Alias of %eventcore_revive% - %eventcore_mutechat% - True if chat is muted, otherwise false - %eventcore_visibility% - The state of visibility of the player - Skript Support - and more!
For support, join my discord here
Links
SpigotMC | Modrinth | bStats | PAPI Wiki | Source Code