All Classes and Interfaces

Class
Description
Represents a layer in a structure.
class used for the generation or the modification of a NBT file this is an easier version of the StructureTemplate.StructureBlockInfo
Useful class to verify and place the block in the world.
 
 
 
Class to generate Circle related shapes
Class to generate Sphere related shapes the methods in this class basically stack multiple circles to generate a cylinder
 
 
 
 
 
 
 
 
 
 
 
 
 
class to change the filling of the structure since that all structure may not need or can't have a custom filling like the line generation, it is not implemented in the ShapeGen class
change how the structure is filled
Deprecated.
Deprecated.
Deprecated.
Deprecated, for removal: This API element is subject to removal in a future version.
 
 
Deprecated.
 
 
Class to generate Line related shapes
class to load JSON files related to multi-chunk features
 
 
 
Not implemented yet in the structures
That is a way to generate a really large structure.
 
class to create custom shapes
set how the blocks/particles will be chosen inside a layer
change how the blocks are put
 
set the type of objects that will be placed
Class to generate Sphere related shapes
Class to generate Spiral related shapes
set every possible spiral shape of the mod
 
 
Class to generate Torus related shapes
change the outside filling of the torus it is different from the Filling Type the torus type changes the exterior filling while the other one change the interior filling type