Class GenSpiral.ElipsoidSpiral
java.lang.Object
net.rodofire.easierworldcreator.worldgenutil.GenSpiral.ElipsoidSpiral
- Enclosing class:
GenSpiral
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic voidgenerateCircleElipsoidSpiral(int xradius, int zradius, int height, int turn, int radius, net.minecraft.world.StructureWorldAccess world, net.minecraft.util.math.BlockPos pos, boolean force, List<net.minecraft.block.BlockState> blockState) static voidgenerateElipsoidFullSpiral(int xradius, int zradius, int height, int turn, int start, int end, net.minecraft.world.StructureWorldAccess world, net.minecraft.util.math.BlockPos pos, boolean force, List<net.minecraft.block.BlockState> blockState) static voidgenerateElipsoidSpiral(int xradius, int zradius, int height, int turn, net.minecraft.world.StructureWorldAccess world, net.minecraft.util.math.BlockPos pos, boolean force, double k, List<net.minecraft.block.Block> blocksToForce, List<net.minecraft.block.BlockState> blocksToPlace)
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Constructor Details
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ElipsoidSpiral
public ElipsoidSpiral()
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Method Details
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generateElipsoidSpiral
public static void generateElipsoidSpiral(int xradius, int zradius, int height, int turn, net.minecraft.world.StructureWorldAccess world, net.minecraft.util.math.BlockPos pos, boolean force, double k, List<net.minecraft.block.Block> blocksToForce, List<net.minecraft.block.BlockState> blocksToPlace) - Parameters:
xradius- the radius of the x axiszradius- the radius of the z axisheight- the height of the spiralturn- the number of turns that the spiral will doworld- the world where the spiral will spawnpos- the pos of the center fo the spiralforce- force the pos of the blocksk- the spiral offset in degreesblocksToForce- blocks that the generation will replace if force = falseblocksToPlace- list of blocks that the generation will place randomly
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generateElipsoidFullSpiral
public static void generateElipsoidFullSpiral(int xradius, int zradius, int height, int turn, int start, int end, net.minecraft.world.StructureWorldAccess world, net.minecraft.util.math.BlockPos pos, boolean force, List<net.minecraft.block.BlockState> blockState) -
generateCircleElipsoidSpiral
public static void generateCircleElipsoidSpiral(int xradius, int zradius, int height, int turn, int radius, net.minecraft.world.StructureWorldAccess world, net.minecraft.util.math.BlockPos pos, boolean force, List<net.minecraft.block.BlockState> blockState)
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