java.lang.Object
net.rodofire.easierworldcreator.shape.block.placer.WGShapeData

public class WGShapeData extends Object
Class to define how multi-chunk features should be placed. For example, for terrain modification, it is better to place the feature before GenerationStep.Feature.VEGETAL_DECORATION decorations. This class allows you to manage this and define when is the good moment to place your structure.