Experimental Mob AI

Modifies behaviour of several mobs to increase difficulty

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Experimental Mob AI

Experimental Mob AI

Last Commit

Experimental Mob AI aims to change the mob behaviour to increase the difficulty.

Behaviours

| Mob Types | Behaviours | | - | - | | General | Sprint, Gap Jumping | | Zombies | Sprint Jumping, Weaving | | Creepers | Lunging | | Witches | Area Regen |

Experimental Mob AI can be disabled for mobs. - Smithed mobs without `expai.force_custom_behaviour` are not affected. - Mobs with `expai.ai_changes_disabled` are not affected.

Compatiblity with other datapacks/mods that change mob behaviour may vary but having multiple will cause instability.

Contribution Guidelines

- Optimization and Efficiency

Code should use most available optimizations, if possible, like macro caching and UUID selectors to gain more performance. TPS matters when mods and other datapacks are being used.

Glacier Players

Glacier Players was bundled into EXPAI before being split. Glacier Players are designed to mimic real players. Modrinth GitHub Planet Minecraft

Release List

| Release | Version | Summary | | - | - | - | | 4-5B | 1.2.1.6 - 25w38a | Optimizations and stability changes. | | 6B | 1.21.11 | Feature additions and further improvements. |

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