Fabric Mob Heights

Adds realistic size variations to Minecraft mobs while maintaining gameplay balance. Inspired by Variable Mob Height, reimagined for Fabric 1.20.1. Fully customizable.

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Fabric Mob Heights

Fabric Mob Heights

A lightweight Fabric mod that introduces subtle, realistic height differences while staying true to vanilla gameplay. Inspired by Variable Mob Height, reimagined for Fabric 1.20-1.20.4. Fully customizable via Mod Menu.

🎯 Features

- Realistic size variations reflecting natural animal proportions - Persistent mob scaling through NBT data - Compatibility with modded mobs & resource packs - Customizable scaling ranges via Mod Menu - Dynamic adjustments to damage and movement speed - Player exclusion for balanced gameplay - Biome Integration: Mob sizes adapt to their environment. Modded biomes that share categories with vanilla biomes automatically inherit their vanilla counterparts' scaling factors. - Mob blacklist support

🔧 Technical Details

- Leverages Pehkui API for smooth scaling implementation - Maintains door compatibility for humanoid entities - Includes biome and dimension-specific scaling options - UUID-based scale caching system with periodic cleanup to prevent memory leaks - Configurable through Mod Menu (Game restart required for most options to take affect) - Simple /resize undo and /resize undo commands for OPs

📦 Requirements

- Fabric API - Pehkui - Cloth Config API - Mod Menu

🏗️ Planned Features

- Size inheritance for bred animals - Time-based size variations (mobs spawn larger at night)

🐛 Known bugs

Spoiler

Found an issue? Please report it on the GitHub Issue Tracker.

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