Factory API

An API that supports different mod loaders and is the basis of mods like Factocrafty

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Factory API

<img alt="curseforge" height="56" src="https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/available/curseforge_vector.svg"> <!-- SVG version --> <img alt="modrinth" height="56" src="https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/available/modrinth_vector.svg"> <!-- SVG version --> <img alt="fabric" height="56" src="https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/supported/fabric_vector.svg"> <!-- SVG version --> <img alt="forge" height="56" src="https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/supported/forge_vector.svg"> <!-- SVG version --> <img alt="quilt" height="56" src="https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/supported/quilt_vector.svg">

🥽 About

An API that adds several client and server side functions, both for developers and those who make resource packs, among them: - UI Definitions, to add or modify countless elements of the screens and GUI, either using resource packs (main function) or by code - Essential Events, most of them abstracting directly from the mod loaders - A Common Network, to send and register payloads in a unified way, requiring almost zero changes between the supported versions - Several common implementations among modloaders of item, fluid and energy storage with the correct exposure for the respective APIs - A way to have block lighting levels with access to Level (only implemented in Fabric, Forge and NeoForge already have this)

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