Forbidden Library

A datapack adding a collection of custom enchantments.

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Forbidden Library

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Forbidden Library is a datapack/mod that adds a curated collection of original custom enchantments designed to expand gameplay, without sticking to a single theme.

Enchantments may affect weapons, tools, shields, projectiles, or TNT, and are all available directly from the enchanting table.

This datapack/mod is designed for both singleplayer and multiplayer worlds and aims to feel balanced within a survival environment.

In datapack version there is a value file in function root you can change some value if you want to.

⚠ WARNING ⚠

- For Fabric version FabricAPI is needed. - For the datapack version a resource pack is needed. - Some enchantments for flint and steel or shields must be obtained through enchanted books and cannot be applied directly to the item in enchanting table. - Datapack and mod are only translated in english and french.

List of enchantments

Desert Marauder

- Max level : 1 - Support : Boots - Description : Increases movement speed and reduces fall damage while in hot biomes such as deserts and badlands. Mutually exclusive with Icy Breeze.

Icy Breeze

- Max level : 1 - Support : Boots - Description : Increases movement speed, reduces fall damage, and improves movement efficiency in cold and icy biomes. Cannot be combined with Desert Marauder.

Tuff Enough

- Max level : 5 - Support : Armor pieces - Description : Increases the player’s maximum health by half a heart per enchantment level.

Marathon

- Max level : 4 - Support : Leggings and boots - Description : Increases the player’s movement speed.

Lightness

- Max level : 3 - Support : Bows, Crossbows and Trident - Description : After firing, projectiles briefly remaining silent and suspended in the air before returning to normal behavior.

Quick Fuse

- Max level : 3 - Support : Flint and steel - Description : Reduces the explosion delay of TNT. Cannot be combined with Visco Fuse.

Visco Fuse

- Max level : 3 - Support : Flint and steel - Description : Increases the explosion delay of TNT. Cannot be combined with Quick Fuse.

Detonation

- Max level : 5 - Support : Flint and steel - Description : Causes TNT to split into multiple explosions when it detonates, depending on the enchantment level.

Vaccinator

- Max level : 1 - Support : Shields - Description : Holding a shield removes negative status effects at the cost of increased shield durability loss. Durability penalty is reduced when the shield has Unbreaking.

Tactical Reload

- Max level : 3 - Support : Crossbows - Description : When firing a crossbow, grants a chance to instantly reload it with an arrow. Higher enchantment levels increase the chance.

Gossamer

- Max level : 1 - Support : Bows - Description : Arrows create web-based traps by connecting to the nearest entity on impact, ensnaring the target in cobwebs. Applies an additional bow durability cost, reduced by Unbreaking.

Silken Step

- Max level : 3 - Support : Swords - Description : Entities trapped in cobwebs take bonus true damage that ignores armor when struck. This effect limits the weapon’s base attack damage to a single point. Cannot be applied with sharpness and other damage-boosting enchantments.

Grounded

- Max level : 1 - Support : Tridents - Description : Useless without Loyalty. Forces the trident to return even while still in mid-air. If the trident falls too low in the world, it is forcefully recalled. Does not activate if the player throws the trident while sneaking.

Grand Finale

- Max level : 3 - Support : Flint and Steel - Description : Increases the explosion power of TNT.

Refuge

- Max level : 3 - Support : Shields - Description : When the holder’s health drops below 2 hearts, grants an Absorption effect based on the enchantment level. Does not activate if the player already has Absorption. Damages the shield; durability loss is reduced by Unbreaking.

Shockproof

- Max level : 4 - Support : Armor pieces - Description : Increases knockback resistance and reduces lightning damage.

Poise

- Max level : 4 - Support : Swords and Trident - Description : Slightly increases attack reach. Jumping doubles the reach bonus and reduces the attack cooldown between sword strikes.

Tidal Wave

- Max level : 4 - Support : Trident - Description : While airborne, hitting an entity propels the player based on movement direction. Sneak-hitting applies additional knockback to the target. Throwing the trident in water and hitting a target launches the player strongly forward.

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