@Deprecated
public interface IModelBaker
| Modifier and Type | Method and Description |
|---|---|
void |
addBakedModel(net.minecraft.block.state.IBlockState state,
net.minecraft.client.renderer.block.model.IBakedModel model)
Deprecated.
|
void |
addBakedModelPost(net.minecraft.block.state.IBlockState state,
net.minecraft.client.renderer.block.model.IBakedModel model)
Deprecated.
|
void |
addBlockModel(net.minecraft.util.math.BlockPos pos,
net.minecraft.client.renderer.texture.TextureAtlasSprite[] sprites,
int colorIndex)
Deprecated.
|
void |
addBlockModel(net.minecraft.util.math.BlockPos pos,
net.minecraft.client.renderer.texture.TextureAtlasSprite sprites,
int colorIndex)
Deprecated.
|
void |
addFace(net.minecraft.util.EnumFacing facing,
net.minecraft.client.renderer.texture.TextureAtlasSprite sprite)
Deprecated.
|
void |
addModel(net.minecraft.client.renderer.texture.TextureAtlasSprite[] textures,
int colorIndex)
Deprecated.
|
void |
addModel(net.minecraft.client.renderer.texture.TextureAtlasSprite texture,
int colorIndex)
Deprecated.
|
IModelBakerModel |
bakeModel(boolean flip)
Deprecated.
|
void |
setColorIndex(int color)
Deprecated.
|
void |
setModelState(net.minecraftforge.common.model.IModelState modelState)
Deprecated.
|
void |
setParticleSprite(net.minecraft.client.renderer.texture.TextureAtlasSprite particleSprite)
Deprecated.
|
void setColorIndex(int color)
void addBlockModel(@Nullable
net.minecraft.util.math.BlockPos pos,
net.minecraft.client.renderer.texture.TextureAtlasSprite[] sprites,
int colorIndex)
void addBlockModel(@Nullable
net.minecraft.util.math.BlockPos pos,
net.minecraft.client.renderer.texture.TextureAtlasSprite sprites,
int colorIndex)
void addModel(net.minecraft.client.renderer.texture.TextureAtlasSprite[] textures,
int colorIndex)
void addModel(net.minecraft.client.renderer.texture.TextureAtlasSprite texture,
int colorIndex)
void addBakedModel(@Nullable
net.minecraft.block.state.IBlockState state,
net.minecraft.client.renderer.block.model.IBakedModel model)
void addBakedModelPost(@Nullable
net.minecraft.block.state.IBlockState state,
net.minecraft.client.renderer.block.model.IBakedModel model)
void addFace(net.minecraft.util.EnumFacing facing,
net.minecraft.client.renderer.texture.TextureAtlasSprite sprite)
void setModelState(@Nullable
net.minecraftforge.common.model.IModelState modelState)
void setParticleSprite(net.minecraft.client.renderer.texture.TextureAtlasSprite particleSprite)
IModelBakerModel bakeModel(boolean flip)