@ParametersAreNonnullByDefault @MethodsReturnNonnullByDefault
See: Description
| Interface | Description |
|---|---|
| IArmorNaturalist |
Naturalist armor allows players to see pollinated tree leaves.
|
| IBlockPosPredicate | |
| IErrorLogic |
Keeps track of all the IErrorStates for an object.
|
| IErrorLogicSource |
An IErrorLogicSource uses an instance of IErrorLogic to deal with its errors.
|
| IErrorSource | |
| IErrorState | |
| IErrorStateRegistry | |
| IForestryConstants | |
| IGameMode | |
| IItemModelRegister | |
| ILocatable |
Interface for things, that have a location.
|
| IModelBaker | Deprecated
TODO Remove in 1.13: Not needed in the api
|
| IModelBakerModel | Deprecated
TODO Remove in 1.13: Not needed in the api
|
| IModelManager | Deprecated
TODO Remove in 1.13: Not needed in the api
|
| INbtReadable | |
| INbtWritable | |
| ISpriteRegister | |
| IStateMapperRegister | Deprecated
TODO Remove in 1.13: Not needed in the api
|
| ITextureManager |
Get the instance from
ForestryAPI.textureManager. |
| IToolPipette |
Taken from BuildCraft 5.0.x
|
| IToolScoop |
Marks a tool as a scoop.
|
| Class | Description |
|---|---|
| BiomeHelper | |
| ForestryAPI |
Forestry's API is divided into several subcategories to make it easier to understand.
|
| ForestryEvent | |
| ForestryEvent.MutationDiscovered | |
| ForestryEvent.PreInit | Deprecated
removed in 1.13
|
| ForestryEvent.SpeciesDiscovered | |
| ForestryEvent.SyncedBreedingTracker | |
| Tabs |
References to the specialised tabs added by Forestry to creative inventory.
|
| Enum | Description |
|---|---|
| EnumHumidity |
Many things Forestry use temperature and humidity of a biome to determine whether they can or how they can work or spawn at a given location.
|
| EnumTemperature |
Many things Forestry use temperature and humidity of a biome to determine whether they can or how they can work or spawn at a given location.
|