@Retention(value=RUNTIME)
public @interface ForestryModule
moduleID()" command ingame.
Any class annotated by this and implementing IForestryModule will be loaded by the module manager of Forestry.| Modifier and Type | Required Element and Description |
|---|---|
java.lang.String |
containerID |
java.lang.String |
moduleID |
java.lang.String |
name |
| Modifier and Type | Optional Element and Description |
|---|---|
java.lang.String |
author |
boolean |
coreModule |
java.lang.String |
help |
java.lang.String |
lootTable |
java.lang.String |
unlocalizedDescription |
java.lang.String |
url |
java.lang.String |
version |
public abstract java.lang.String moduleID
public abstract java.lang.String containerID
public abstract java.lang.String lootTable
public abstract boolean coreModule