public interface IMoistenerManager extends ICraftingProvider<IMoistenerRecipe>
The manager is initialized at the beginning of Forestry's BaseMod.load() cycle. Begin adding recipes in BaseMod.ModsLoaded() and this shouldn't be null even if your mod loads before Forestry.
Accessible via RecipeManagers
| Modifier and Type | Method and Description |
|---|---|
void |
addRecipe(net.minecraft.item.ItemStack resource,
net.minecraft.item.ItemStack product,
int timePerItem)
Add a recipe to the moistener
|
addRecipe, recipes, removeRecipevoid addRecipe(net.minecraft.item.ItemStack resource,
net.minecraft.item.ItemStack product,
int timePerItem)
resource - Item required in resource stack. Will be reduced by one per produced item.product - Item to produce per resource processed.timePerItem - Moistener runs at 1 - 4 time ticks per ingame tick depending on light level. For mycelium this value is currently 5000.