public class VillageApiaristHouse
extends net.minecraft.world.gen.structure.StructureVillagePieces.House1
| Constructor and Description |
|---|
VillageApiaristHouse() |
VillageApiaristHouse(net.minecraft.world.gen.structure.StructureVillagePieces.Start startPiece,
int componentType,
java.util.Random random,
net.minecraft.world.gen.structure.StructureBoundingBox boundingBox,
net.minecraft.util.EnumFacing facing) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
addComponentParts(net.minecraft.world.World world,
java.util.Random random,
net.minecraft.world.gen.structure.StructureBoundingBox structBoundingBox) |
static VillageApiaristHouse |
buildComponent(net.minecraft.world.gen.structure.StructureVillagePieces.Start startPiece,
java.util.List<net.minecraft.world.gen.structure.StructureComponent> pieces,
java.util.Random random,
int structureMinX,
int structureMinY,
int structureMinZ,
net.minecraft.util.EnumFacing facing,
int componentType) |
protected int |
chooseProfession(int villagerCount,
int currentVillagerProfession) |
createPiecebiomeDoor, canVillageGoDeeper, chooseForgeProfession, createVillageDoor, getAverageGroundLevel, getBiomeSpecificBlockState, getNextComponentNN, getNextComponentPP, placeTorch, readStructureFromNBT, replaceAirAndLiquidDownwards, setStructureType, spawnVillagers, writeStructureToNBTbuildComponent, clearCurrentPositionBlocksUpwards, createDispenser, createStructureBaseNBT, fillWithAir, fillWithBlocks, fillWithRandomizedBlocks, findIntersecting, generateChest, generateChest, generateDoor, generateMaybeBox, getBlockStateFromPos, getBoundingBox, getComponentType, getCoordBaseMode, getSkyBrightness, getXWithOffset, getYWithOffset, getZWithOffset, isLiquidInStructureBoundingBox, offset, randomlyPlaceBlock, randomlyRareFillWithBlocks, readStructureBaseNBT, setBlockState, setCoordBaseModepublic VillageApiaristHouse()
public VillageApiaristHouse(net.minecraft.world.gen.structure.StructureVillagePieces.Start startPiece,
int componentType,
java.util.Random random,
net.minecraft.world.gen.structure.StructureBoundingBox boundingBox,
net.minecraft.util.EnumFacing facing)
@Nullable public static VillageApiaristHouse buildComponent(net.minecraft.world.gen.structure.StructureVillagePieces.Start startPiece, java.util.List<net.minecraft.world.gen.structure.StructureComponent> pieces, java.util.Random random, int structureMinX, int structureMinY, int structureMinZ, net.minecraft.util.EnumFacing facing, int componentType)
public boolean addComponentParts(net.minecraft.world.World world,
java.util.Random random,
net.minecraft.world.gen.structure.StructureBoundingBox structBoundingBox)
addComponentParts in class net.minecraft.world.gen.structure.StructureVillagePieces.House1protected int chooseProfession(int villagerCount,
int currentVillagerProfession)
chooseProfession in class net.minecraft.world.gen.structure.StructureVillagePieces.House1