public class BlockAsh extends net.minecraft.block.Block implements IStateMapperRegister, IItemModelRegister
| Modifier and Type | Field and Description |
|---|---|
static net.minecraft.block.properties.PropertyInteger |
AMOUNT |
BLOCK_STATE_IDS, blockHardness, blockMapColor, blockParticleGravity, blockResistance, blockSoundType, blockState, capturedDrops, captureDrops, enableStats, FULL_BLOCK_AABB, fullBlock, harvesters, hasTileEntity, lightOpacity, lightValue, material, needsRandomTick, NULL_AABB, RANDOM, REGISTRY, slipperiness, translucent, useNeighborBrightness| Constructor and Description |
|---|
BlockAsh(int startAmount) |
| Modifier and Type | Method and Description |
|---|---|
protected net.minecraft.block.state.BlockStateContainer |
createBlockState() |
int |
damageDropped(net.minecraft.block.state.IBlockState state) |
void |
getDrops(net.minecraft.util.NonNullList<net.minecraft.item.ItemStack> drops,
net.minecraft.world.IBlockAccess world,
net.minecraft.util.math.BlockPos pos,
net.minecraft.block.state.IBlockState state,
int fortune) |
int |
getMetaFromState(net.minecraft.block.state.IBlockState state) |
net.minecraft.block.material.EnumPushReaction |
getPushReaction(net.minecraft.block.state.IBlockState state) |
net.minecraft.block.state.IBlockState |
getStateFromMeta(int meta) |
void |
registerModel(net.minecraft.item.Item item,
IModelManager manager) |
void |
registerStateMapper() |
addCollisionBoxToList, addCollisionBoxToList, addDestroyEffects, addHitEffects, addInformation, addLandingEffects, addRunningEffects, beginLeavesDecay, breakBlock, canBeConnectedTo, canBeReplacedByLeaves, canCollideCheck, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canEntitySpawn, canHarvestBlock, canPlaceBlockAt, canPlaceBlockOnSide, canPlaceTorchOnTop, canProvidePower, canRenderInLayer, canSilkHarvest, canSilkHarvest, canSpawnInBlock, canSustainLeaves, canSustainPlant, captureDrops, causesSuffocation, collisionRayTrace, createTileEntity, disableStats, doesSideBlockChestOpening, doesSideBlockRendering, dropBlockAsItem, dropBlockAsItemWithChance, dropXpOnBlockBreak, eventReceived, fillWithRain, getActualState, getAiPathNodeType, getAiPathNodeType, getAmbientOcclusionLightValue, getBeaconColorMultiplier, getBedDirection, getBedSpawnPosition, getBlockById, getBlockFaceShape, getBlockFromItem, getBlockFromName, getBlockHardness, getBlockLiquidHeight, getBlockState, getBoundingBox, getCollisionBoundingBox, getComparatorInputOverride, getCreativeTab, getDefaultState, getDrops, getEnableStats, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getExplosionResistance, getExtendedState, getFireSpreadSpeed, getFlammability, getFogColor, getHarvestLevel, getHarvestTool, getIdFromBlock, getItem, getItemDropped, getLightOpacity, getLightOpacity, getLightValue, getLightValue, getLocalizedName, getMapColor, getMaterial, getOffset, getOffsetType, getPackedLightmapCoords, getPickBlock, getPlayerRelativeBlockHardness, getRenderLayer, getRenderType, getSelectedBoundingBox, getSilkTouchDrop, getSlipperiness, getSoundType, getSoundType, getStateAtViewpoint, getStateById, getStateForPlacement, getStateForPlacement, getStateId, getStrongPower, getSubBlocks, getTickRandomly, getTranslationKey, getUseNeighborBrightness, getValidRotations, getWeakChanges, getWeakPower, harvestBlock, hasComparatorInputOverride, hasCustomBreakingProgress, hasTileEntity, hasTileEntity, isAABBInsideLiquid, isAABBInsideMaterial, isAir, isAssociatedBlock, isBeaconBase, isBed, isBedFoot, isBlockNormalCube, isBurning, isCollidable, isEntityInsideMaterial, isEqualTo, isExceptBlockForAttachWithPiston, isExceptionBlockForAttaching, isFertile, isFireSource, isFlammable, isFoliage, isFullBlock, isFullCube, isLadder, isLeaves, isNormalCube, isNormalCube, isOpaqueCube, isPassable, isReplaceable, isReplaceableOreGen, isSideSolid, isStickyBlock, isToolEffective, isTopSolid, isTranslucent, isWood, modifyAcceleration, neighborChanged, observedNeighborChange, onBlockActivated, onBlockAdded, onBlockClicked, onBlockExploded, onBlockHarvested, onBlockPlacedBy, onEntityCollision, onEntityWalk, onExplosionDestroy, onFallenUpon, onLanded, onNeighborChange, onPlantGrow, onPlayerDestroy, quantityDropped, quantityDropped, quantityDroppedWithBonus, randomDisplayTick, randomTick, rayTrace, recolorBlock, registerBlocks, removedByPlayer, requiresUpdates, rotateBlock, setBedOccupied, setBlockUnbreakable, setCreativeTab, setDefaultSlipperiness, setDefaultState, setHardness, setHarvestLevel, setHarvestLevel, setLightLevel, setLightOpacity, setResistance, setSoundType, setTickRandomly, setTranslationKey, shouldCheckWeakPower, shouldSideBeRendered, spawnAsEntity, tickRate, toString, updateTick, withMirror, withRotationprotected net.minecraft.block.state.BlockStateContainer createBlockState()
createBlockState in class net.minecraft.block.Blockpublic void registerModel(net.minecraft.item.Item item,
IModelManager manager)
registerModel in interface IItemModelRegisterpublic int damageDropped(net.minecraft.block.state.IBlockState state)
damageDropped in class net.minecraft.block.Blockpublic int getMetaFromState(net.minecraft.block.state.IBlockState state)
getMetaFromState in class net.minecraft.block.Blockpublic net.minecraft.block.state.IBlockState getStateFromMeta(int meta)
getStateFromMeta in class net.minecraft.block.Blockpublic void getDrops(net.minecraft.util.NonNullList<net.minecraft.item.ItemStack> drops,
net.minecraft.world.IBlockAccess world,
net.minecraft.util.math.BlockPos pos,
net.minecraft.block.state.IBlockState state,
int fortune)
getDrops in class net.minecraft.block.Blockpublic net.minecraft.block.material.EnumPushReaction getPushReaction(net.minecraft.block.state.IBlockState state)
getPushReaction in class net.minecraft.block.Blockpublic void registerStateMapper()
registerStateMapper in interface IStateMapperRegister