public class ModelDefaultLeaves extends ModelBlockCached<BlockDefaultLeaves,ModelDefaultLeaves.Key>
| Modifier and Type | Class and Description |
|---|---|
static class |
ModelDefaultLeaves.Key |
blockClass, blockModel, itemModel| Constructor and Description |
|---|
ModelDefaultLeaves() |
| Modifier and Type | Method and Description |
|---|---|
protected void |
bakeBlock(BlockDefaultLeaves block,
ModelDefaultLeaves.Key key,
IModelBaker baker,
boolean inventory) |
protected net.minecraft.client.renderer.block.model.IBakedModel |
bakeModel(net.minecraft.block.state.IBlockState state,
ModelDefaultLeaves.Key key,
BlockDefaultLeaves block) |
protected ModelDefaultLeaves.Key |
getInventoryKey(net.minecraft.item.ItemStack stack) |
protected ModelDefaultLeaves.Key |
getWorldKey(net.minecraft.block.state.IBlockState state) |
clear, getModel, getModelbakeModel, createOverrides, getItemCameraTransforms, getOverrides, getParticleTexture, getQuads, isAmbientOcclusion, isBuiltInRenderer, isGui3d, onCreateModelprotected ModelDefaultLeaves.Key getInventoryKey(net.minecraft.item.ItemStack stack)
getInventoryKey in class ModelBlockDefault<BlockDefaultLeaves,ModelDefaultLeaves.Key>protected ModelDefaultLeaves.Key getWorldKey(net.minecraft.block.state.IBlockState state)
getWorldKey in class ModelBlockDefault<BlockDefaultLeaves,ModelDefaultLeaves.Key>protected void bakeBlock(BlockDefaultLeaves block, ModelDefaultLeaves.Key key, IModelBaker baker, boolean inventory)
bakeBlock in class ModelBlockDefault<BlockDefaultLeaves,ModelDefaultLeaves.Key>protected net.minecraft.client.renderer.block.model.IBakedModel bakeModel(net.minecraft.block.state.IBlockState state,
ModelDefaultLeaves.Key key,
BlockDefaultLeaves block)
bakeModel in class ModelBlockDefault<BlockDefaultLeaves,ModelDefaultLeaves.Key>