public class TileSapling extends TileTreeContainer
| Constructor and Description |
|---|
TileSapling() |
| Modifier and Type | Method and Description |
|---|---|
boolean |
canAcceptBoneMeal(java.util.Random rand) |
void |
onBlockTick(net.minecraft.world.World worldIn,
net.minecraft.util.math.BlockPos pos,
net.minecraft.block.state.IBlockState state,
java.util.Random rand)
Leaves and saplings will implement their logic here.
|
void |
readFromNBT(net.minecraft.nbt.NBTTagCompound nbttagcompound) |
void |
tryGrow(java.util.Random random,
boolean bonemealed) |
net.minecraft.nbt.NBTTagCompound |
writeToNBT(net.minecraft.nbt.NBTTagCompound nbttagcompound) |
getOwnerHandler, getTree, getUpdatePacket, getUpdateTag, handleUpdateTag, onDataPacket, readData, setTree, shouldRefresh, writeDataaddInfoToCrashReport, canRenderBreaking, create, deserializeNBT, getBlockMetadata, getBlockType, getCapability, getDisplayName, getDistanceSq, getKey, getMaxRenderDistanceSquared, getPos, getRenderBoundingBox, getTileData, getWorld, hasCapability, hasFastRenderer, hasWorld, invalidate, isInvalid, markDirty, mirror, onChunkUnload, onLoad, onlyOpsCanSetNbt, receiveClientEvent, register, restrictNBTCopy, rotate, serializeNBT, setPos, setWorld, setWorldCreate, shouldRenderInPass, updateContainingBlockInfo, validatepublic void readFromNBT(net.minecraft.nbt.NBTTagCompound nbttagcompound)
readFromNBT in class TileTreeContainerpublic net.minecraft.nbt.NBTTagCompound writeToNBT(net.minecraft.nbt.NBTTagCompound nbttagcompound)
writeToNBT in class TileTreeContainerpublic void onBlockTick(net.minecraft.world.World worldIn,
net.minecraft.util.math.BlockPos pos,
net.minecraft.block.state.IBlockState state,
java.util.Random rand)
TileTreeContaineronBlockTick in class TileTreeContainerpublic boolean canAcceptBoneMeal(java.util.Random rand)
public void tryGrow(java.util.Random random,
boolean bonemealed)