public class MachinePropertiesTesr<T extends TileForestry> extends MachineProperties<T> implements IMachinePropertiesTesr<T>
| Constructor and Description |
|---|
MachinePropertiesTesr(java.lang.Class<T> teClass,
java.lang.String name,
net.minecraft.util.math.AxisAlignedBB boundingBox,
java.lang.String particleTextureLocation) |
MachinePropertiesTesr(java.lang.Class<T> teClass,
java.lang.String name,
net.minecraft.util.math.AxisAlignedBB boundingBox,
java.lang.String particleTextureLocation,
boolean isFullCube) |
MachinePropertiesTesr(java.lang.Class<T> teClass,
java.lang.String name,
java.lang.String particleTextureLocation) |
MachinePropertiesTesr(java.lang.Class<T> teClass,
java.lang.String name,
java.lang.String particleTextureLocation,
boolean isFullCube) |
| Modifier and Type | Method and Description |
|---|---|
java.lang.String |
getParticleTextureLocation() |
boolean |
isFullCube(net.minecraft.block.state.IBlockState state) |
void |
registerTileEntity()
Registers the tile entity with MC.
|
void |
setRenderer(net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer<? super T> renderer) |
collisionRayTrace, createTileEntity, getBlock, getBoundingBox, getName, getTeClass, registerModel, setBlockclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitcollisionRayTrace, createTileEntity, getBlock, getBoundingBox, getTeClass, registerModel, setBlockpublic MachinePropertiesTesr(java.lang.Class<T> teClass, java.lang.String name, java.lang.String particleTextureLocation)
public MachinePropertiesTesr(java.lang.Class<T> teClass, java.lang.String name, net.minecraft.util.math.AxisAlignedBB boundingBox, java.lang.String particleTextureLocation)
public MachinePropertiesTesr(java.lang.Class<T> teClass, java.lang.String name, java.lang.String particleTextureLocation, boolean isFullCube)
public MachinePropertiesTesr(java.lang.Class<T> teClass, java.lang.String name, net.minecraft.util.math.AxisAlignedBB boundingBox, java.lang.String particleTextureLocation, boolean isFullCube)
public void setRenderer(net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer<? super T> renderer)
public void registerTileEntity()
IMachinePropertiesregisterTileEntity in interface IMachineProperties<T extends TileForestry>registerTileEntity in class MachineProperties<T extends TileForestry>public java.lang.String getParticleTextureLocation()
getParticleTextureLocation in interface IMachinePropertiesTesr<T extends TileForestry>public boolean isFullCube(net.minecraft.block.state.IBlockState state)
isFullCube in interface IMachineProperties<T extends TileForestry>isFullCube in class MachineProperties<T extends TileForestry>