public class ContainerSolderingIron extends ContainerItemInventory<ItemInventorySolderingIron> implements IGuiSelectable
inventoryPLAYER_HOTBAR_OFFSET, PLAYER_INV_SLOTS| Constructor and Description |
|---|
ContainerSolderingIron(net.minecraft.entity.player.EntityPlayer player,
ItemInventorySolderingIron inventory) |
| Modifier and Type | Method and Description |
|---|---|
static void |
advanceSelection(int index) |
ICircuitLayout |
getLayout() |
void |
handleSelectionRequest(net.minecraft.entity.player.EntityPlayerMP player,
int primary,
int secondary) |
static void |
regressSelection(int index) |
void |
setLayout(ICircuitLayout layout) |
addHotbarSlot, canAccess, canInteractWith, getItemInventory, slotClickaddPlayerInventory, addSlot, addSlotToContainer, getContainerSections, getForestrySlot, sendPacketToListeners, transferStackInSlotaddListener, calcRedstone, calcRedstoneFromInventory, canAddItemToSlot, canDragIntoSlot, canMergeSlot, clearContainer, computeStackSize, detectAndSendChanges, enchantItem, extractDragMode, getCanCraft, getDragEvent, getInventory, getNextTransactionID, getQuickcraftMask, getSlot, getSlotFromInventory, isValidDragMode, mergeItemStack, onContainerClosed, onCraftMatrixChanged, putStackInSlot, removeListener, resetDrag, setAll, setCanCraft, slotChangedCraftingGrid, updateProgressBarpublic ContainerSolderingIron(net.minecraft.entity.player.EntityPlayer player,
ItemInventorySolderingIron inventory)
public ICircuitLayout getLayout()
public static void advanceSelection(int index)
public static void regressSelection(int index)
public void handleSelectionRequest(net.minecraft.entity.player.EntityPlayerMP player,
int primary,
int secondary)
handleSelectionRequest in interface IGuiSelectablepublic void setLayout(ICircuitLayout layout)