public class InventoryNaturalistChest extends InventoryAdapterTile<TileNaturalistChest>
| Modifier and Type | Field and Description |
|---|---|
static int |
treeSaplingId |
tile| Constructor and Description |
|---|
InventoryNaturalistChest(TileNaturalistChest tile,
ISpeciesRoot speciesRoot) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
canExtractItem(int slotIndex,
net.minecraft.item.ItemStack stack,
net.minecraft.util.EnumFacing side) |
boolean |
canSlotAccept(int slotIndex,
net.minecraft.item.ItemStack itemstack)
Non-automation version of IInventory's isItemValidForSlot.
|
markDirtycanInsertItem, isItemValidForSlotclear, closeInventory, copy, decrStackSize, disableAutomation, getDisplayName, getField, getFieldCount, getInventoryStackLimit, getName, getSizeInventory, getSlotsForFace, getStackInSlot, hasCustomName, isEmpty, isLocked, isUsableByPlayer, openInventory, readData, readFromNBT, removeStackFromSlot, setField, setInventorySlotContents, writeData, writeToNBTpublic InventoryNaturalistChest(TileNaturalistChest tile, ISpeciesRoot speciesRoot)
public boolean canSlotAccept(int slotIndex,
net.minecraft.item.ItemStack itemstack)
IFilterSlotDelegateCombine this with Forestry's access permissions to implement isItemValidForSlot.
canSlotAccept in interface IFilterSlotDelegatecanSlotAccept in class InventoryAdapterpublic boolean canExtractItem(int slotIndex,
net.minecraft.item.ItemStack stack,
net.minecraft.util.EnumFacing side)
canExtractItem in interface net.minecraft.inventory.ISidedInventorycanExtractItem in class InventoryAdapterTile<TileNaturalistChest>